Max? 0 Posted May 23, 2002 Hi all, I will be building some models for an OFP addon, and I would like to know a few things before I start doing the models: - What would be the average polycount limits for vehicles/weapons? - It is required to build a specific number of different LOD models? I mean (Very High, High, Mid, Low etc.) If so, how many? - About damaged models, do I need to build one too? Any comments on these subjects will be very appreciated. TIA, Max  Share this post Link to post Share on other sites
VXR 9 Posted May 23, 2002 no the game engine doesnt need a damage model the lods work like this 0.500 1.250 2.000 3.335 5.680 or you can typ what you want Share this post Link to post Share on other sites
Max? 0 Posted May 23, 2002 Thanks for the reply  ...so that means I will need to build 5 models with their respective LOD right? And what about the polygon limit numbers? Anyone? Max Share this post Link to post Share on other sites
KTottE 0 Posted May 23, 2002 The official models have about 15 LODs. And the highest res LOD should average about 2500-3500. Depending on what type of model. You can have more detail on a tank than on a aircraft, since the aircrafts will be flying a lot faster than the tanks. The lowest res LOD I have found was the BMP low-res LOD. 82 Polygons. 82 150 400 800 1000 1200 1500 2000 2500 2800 Now this is just average polycounts. As long as you keep the polycounts in these ranges it should work. I'm not saying anything about the animation LODs since I have no experience with them. Oh, by the way. I hope you have Oxygen. Otherwise you can't get a new model in game. Share this post Link to post Share on other sites