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SysterYster

Resource CommanderVoteMenu not found...

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I dpboed the warfare module and put it in \ca in my mission folder.

After exporting my mission to MPmissions and thereafter trying it out I get the following message

Resource CommanderVoteMenu not found

Does Anyone know why, and is there something I can do about it?:bounce3:

Any help would be very welcome!

SysterYster!

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Forgive me, but why are you trying to put an un-pbo'd editor module in your mission folder? If you want to use the warfare interface, you know you can just drop the module in in the editor right?

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Ofcourse, but I've made some changes to some variables in it internally.

What I did was that I made some adjustments to some of the init.sqf files and other files in the various subfolders of the entirety of the module; these are very well documented with comments and you are actually encouraged to make custom modifications to those aspects that you want to highlight/change/tweak.

It's already dropped in the editor (On the map of the editor ofcourse, with custom initscript pointer to initmission.sgf et.c), But THEN I want to use the tweaked Warfare Module.

To override a module, I understand from reading wollfy.au post about his improved modules that you simply put them in--(Well he made improvements to ambient animals, Alice 2, Bis_fnc_locations and the Garbage collector)-- the \Ca directory of your mission folder, whereas he have further instructions about his specific modules.

Sudden approach is perhaps the best, where you can step to the later problem and ask for help when you encounter a problem.

Perhaps somebody knows where you put what in which "initfield"/line to make that override successful.

What I do know (Well at least I think so) is that you can pack your enhanced/tweaked module back to a pbo and place in your addons folder, replacing your old file(module).

But it would be better to keep your arma 2 installation intact and just keep it in your mission pbo. --So thats the why I would like to have a module(well dpboed) in my mission folder!

SysterYster

---------- Post added at 03:46 AM ---------- Previous post was at 03:39 AM ----------

With the mission folder I mean the folder where your editor saved mission resides , before you export it to a single or multiplayer mission.

SysterYster

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