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katipo66

Warfare: setup options

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Would be nice to somehow be able to customize the Warfare module straight from the editor... So for example production off units would be dependent on the buildings that are synced to it, if you sync only barracks then only infantry will be created for that side etc.

Even maybe to the point where you are able to decide what units are spawned by syncing desired units to each building.

Warfare is an awesome module, the best part is the ability to use custom locations, for example 2 city locations on Shapur, Proving Grounds:yay:

I would love to see this module developed more, with different setup options or even variations on it? recently I'm tired off using mods/scripts and just like using the default editor as much as I can and found warfare actually does most of what I want, but of course I want more :D

Just adding to this and remember im talking purely single player and the stock module, some options that i think would be a good feature is some sort of rally point that is not always in the same area, what i mean is it seems that units spawn and march off and attempt to capture a city not worrying about numbers etc, so would be cool to see them build up numbers first at some rally point and attack in force. even if 2 groups.

Also the supply trucks are easy pickings and there is no fear in taking them out, would be good if they carried troops in them sometimes maybe, no need for always but enough to make you think twice, i thought if they had escorts but maybe it would take them a while to get there?

And also the ability to buy reinforcements at a camp, they would come from HQ... at times i find im the only one at a camp and can only buy weapons or support units so the ability to maybe buy reinforcements would be nice.

Edited by Katipo66

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