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nzdfcrash

How do you do AS Rvmat Textures?

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Anybody able to point me in the right direction when it comes to the creation of AS texture/s used by the rvmats?

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Yep. I made a tut- well sort of.

as maps are ambient occlusion maps and cavity maps. I made a tut showing how to make cavity maps with free software. To go further than that, you'll need some software capable of taking the geometry of your model and doing ray trace lighting and texture baking operations on it to get an ambient occlusion map.

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