ios 10 Posted March 30, 2011 is it possible to make time pass more quickly during a mission without having activated a trigger or a radio command, I would like the mission begins at night but we should not wait 3 hours (irl) to see day come into the game so a script that allows me to accelerate the time would be great, I thought I saw with command "skiptime" I would arrive at my end but I do not know how to implement this. Any Help would be appreciated :) Share this post Link to post Share on other sites
demonized 20 Posted March 30, 2011 save as skiptime.sqf // how many seconds to skip every second. _skipTime = _this select 0; // 1 second == 0.00026. while {true} do { skipTime (_skipTime*0.00026); sleep 1; }; place this in init.sqf _null = [1] execVM "skiptime.sqf"; this will make the mission skip ahead 1 seconds every second, making actual lenght of an hour be 30 minutes. Adjust to whatever you need. example 0.5 will make 1 hour be 45 minutes, 2 will make 1 hour be 20 minutes etc.. Share this post Link to post Share on other sites
ios 10 Posted March 30, 2011 tested & approved ! Thanks again Demonized ! Share this post Link to post Share on other sites