-SP33D- 10 Posted March 23, 2011 I know there is a script or something that let a specific person/player to call popup targets back up after being shot down. Like if the soldiers shoot the target down, it stays down until the specific soldier/player do an action so they come back up. Anyone know how to do this? Share this post Link to post Share on other sites
JojoTheSlayer 35 Posted March 25, 2011 You dont need a script for this. One trigger is enough. In the editor, after you have placed a player, you can find targets under Empty_Targets_Simple targets. These targets are the one you shoot and they fall over. This is because they have "health bars" and you "kill" them. When you place a simple target give it a name. Example L1, L2 etc. Now place a trigger (blue flag) with a repeatable radio command, eg Alpha (0-0-1). In this triggers Act put: L1 setdamage 0; L2 setdamage 0; 0=Full health 1=Dead Use the radio command ingame and all the targets put in the trigger will pop right up if they have been hit. Share this post Link to post Share on other sites
-SP33D- 10 Posted March 25, 2011 Yeah! Thank you big time! Share this post Link to post Share on other sites