JacobJ 10 Posted March 22, 2011 Hello all In my init.sqf I have this: //Til tiden skiptime (((paramsarray select 0) - daytime + 24) % 24); //Til vejret switch (paramsarray select 1) do { case 1: { 0 setOvercast 0; 0 setRain 0; 0 setFog 0 }; case 2: { 0 setOvercast 1; 0 setRain 1; 0 setFog 0.2 }; case 3: { 0 setOvercast 0.7; 0 setRain 0; 0 setFog 0 }; case 4: { 0 setOvercast 0.7; 0 setRain 1; 0 setFog 0.7 }; }; //Til Pre time switch (paramsarray select 2) do { case 1: { gatedown setTriggerTimeout [1, 1, 1, true] }; case 2: { gatedown setTriggerTimeout [1200, 1200, 1200, true] }; case 3: { gatedown setTriggerTimeout [1800, 1800, 1800, true] }; case 4: { gatedown setTriggerTimeout [2400, 2400, 2400, true] }; }; //Til timelimit switch (paramsarray select 3) do { case 1: { cntdown setTriggerTimeout [99999, 99999, 99999, true] }; case 2: { cntdown setTriggerTimeout [1200, 1200, 1200, true] }; case 3: { cntdown setTriggerTimeout [1800, 1800, 1800, true] }; case 4: { cntdown setTriggerTimeout [2400, 2400, 2400, true] }; }; //Til Pointsystem switch (paramsarray select 4) do { case 1: { [] execVM "point.sqs"}; case 2: {}; }; And in my description.ext I have this: class Params { class TimeOfDay { title = "Time of day:"; values[] = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23}; default = 12; texts[] = {"00:00","01:00","02:00","03:00","04:00","05:00","06:00","07:00","08:00","09:00","10:00","11:00","12:00","13:00","14:00","15:00","16:00","17:00","18:00","19:00","20:00","21:00","22:00","23:00"}; }; class Weather { title = "Weather"; values[] = {1,2,3,4}; default = 1; texts[] = {"Clear", "Stormy", "Cloudy", "Foggy"}; }; class prepar { title = "Preparation time"; values[] = {1,2,3,4}; default = 2; texts[] = {"none", "20min", "30min", "40min"}; }; class cntdown { title = "Time limit after gamestart"; values[] = {1,2,3,4}; default = 1; texts[] = {"none", "30min", "45min", "60min"}; }; class pntsystem { title = "Point-system"; values[] = {1,2}; default = 2; texts[] = {"On", "Off"}; }; }; As you can see I have both a preparation time and a timelimit on the map. How can I subtract the preparation time with the timelimit, so I get the correct timelimit after the game has started? /Jacob Share this post Link to post Share on other sites
shuko 45 Posted March 22, 2011 Put the seconds straight into the desc.ext. That way you don't need switch-case, because the variable returned will have the correct time. After that it's a simple subtraction. Share this post Link to post Share on other sites
JacobJ 10 Posted March 22, 2011 Okay, I may sound newbiezz but could you explain it a bit more or give me an example? Share this post Link to post Share on other sites
shuko 45 Posted March 22, 2011 class prepar { title = "Preparation time"; values[] = {0,1200,1800,2400}; default = 1200; texts[] = {"none", "20min", "30min", "40min"}; }; _prepTime = paramsarray select 2; gatedown setTriggerTimeout [_prepTime, _prepTime, _prepTime, true]; Share this post Link to post Share on other sites
JacobJ 10 Posted March 23, 2011 Okay now I have another problem with this. I can get it all to work as it should, but I have another script I would like to override the time limit, but that I cant do somehow. Here is the script I would like to override the cntdown triggers timeout. Startgame.sqf: if (alive gate) then { gate setPos [(getPos gate select 0),(getPos gate select 1),-10]; deleteMarker "respawn_west"; deleteMarker "respawn_east"; warlord globalChat "MISSION BEGINS!"; stang removeAction flash; deleteVehicle gatedown; cnttime = paramsarray select 3; cntdown setTriggerTimeout [cnttime, cnttime, cnttime, true]; }; Here is what I have in the init.sqf: //Til Pre time _prepTime = paramsarray select 2; gatedown setTriggerTimeout [_prepTime, _prepTime, _prepTime, true]; //Til timelimit cnttime = paramsarray select 3; cntdown setTriggerTimeout [(_prepTime + cnttime), (_prepTime + cnttime), (_prepTime + cnttime), true]; It just won't let me override that time it gives in the ( )'s. What could be wrong? ---------- Post added at 19:25 ---------- Previous post was at 18:39 ---------- I also have the problem, that my ammocrates give some weird numbers back after ive put them through this code: In init.sqf: //Til våben switch (paramsarray select 5) do { case 1: {ammoinbox1 = [mhq1_ammobox,"all","all",FALSE,15,50,15] execVM "crateFiller.sqf"; ammoinbox2 = [mhq1_ammobox1,"all","all",FALSE,15,50,15] execVM "crateFiller.sqf"}; case 2: {ammoinbox1 = [mhq1_ammobox,"all","all",FALSE,5,12,10] execVM "crateFiller.sqf"; ammoinbox2 = [mhq1_ammobox1,"all","all",FALSE,5,12,10] execVM "crateFiller.sqf"}; case 3: {ammoinbox1 = [mhq1_ammobox,"all","all",FALSE,1,12,5] execVM "crateFiller.sqf"; ammoinbox2 = [mhq1_ammobox1,"all","all",FALSE,1,12,5] execVM "crateFiller.sqf"}; case 4: {ammoinbox1 = [mhq1_ammobox,"all","all",true,99,99,99] execVM "crateFiller.sqf"; ammoinbox2 = [mhq1_ammobox1,"all","all",true,99,99,99] execVM "crateFiller.sqf"}; }; In description.ext: class weapons { title = "Number of Weapons/magazines/equiptment"; values[] = {1,2,3,4}; default = 1; texts[] = {"15/50/15", "5/12/10", "1/12/5", "99/99/99"}; }; It differs if I get the right number of weapons in the crate or if my testing parter gets the right number. If it doesnt give the right number it gives the defaultnumber 15/50/15 added with the number that isnt default. So if I choose 1/12/5 I get 16/62/20. Where could the problem be? Share this post Link to post Share on other sites
shuko 45 Posted March 23, 2011 If it doesn't work with setTriggerTimeout, then just use global variables to save the right time in and in the trigger's condition do: this && time > YourTimeVar Share this post Link to post Share on other sites
JacobJ 10 Posted March 23, 2011 Do you have any idea, what the last issue could be caused by? Share this post Link to post Share on other sites
shuko 45 Posted March 23, 2011 What if you make only the server run it and put global versions of the command (addWeaponCargoGlobal etc) into the cratefiller? Share this post Link to post Share on other sites
JacobJ 10 Posted March 24, 2011 Okay I think ive got it solved, but I am waiting for my testing partner to come online to check it out with me. Ill report back if it works. Thank you so far. Share this post Link to post Share on other sites