code34 248 Posted March 12, 2011 Does anyone know why somes towns are not populate with ALICE2 in takistan ? :D Share this post Link to post Share on other sites
koalasalad 10 Posted March 12, 2011 put this in the init field of the module: this setvariable ["debug",true]; It will show you on the map where all the civilians are Share this post Link to post Share on other sites
code34 248 Posted March 12, 2011 (edited) yes, but i see some towns where they are not like chaman ! How can i populate them ? :D Edited March 12, 2011 by code34 Share this post Link to post Share on other sites
dwringer 45 Posted March 12, 2011 Well I don't think they begin spawning civilians until a player gets near them. Barring that being your issue, I don't know enough about programming the module to tell you I'm afraid. Share this post Link to post Share on other sites
code34 248 Posted March 12, 2011 yes, but for thoses it doesn't work :D Share this post Link to post Share on other sites
koalasalad 10 Posted March 12, 2011 Check Bohemia Interactive's wiki: Ambient Civilians Share this post Link to post Share on other sites
code34 248 Posted March 13, 2011 (edited) i tried to use the townlist variable but it doesn't work. :D It's why i come here, if anybody have an exact idea on the problem, or a piece of code ? wctownlocations = nearestLocations [[7000,7000], ["NameCityCapital", "NameCity","NameVillage", "Name", "NameLocal"], 20000]; wcadd = [wctownlocations, [], true]call bis_fnc_locations; BIS_alice_mainscope setvariable ["townlist", wcadd]; BIS_alice_mainscope setvariable ["debug",true]; this piece of code doesn't work. Edited March 13, 2011 by code34 Share this post Link to post Share on other sites
koalasalad 10 Posted March 13, 2011 (edited) try this: Populating Empty Towns "This is useful if you're trying to populate "empty" towns when using ALICE2." Edited March 13, 2011 by koalasalad Share this post Link to post Share on other sites
code34 248 Posted March 13, 2011 try this:Populating Empty Towns "This is useful if you're trying to populate "empty" towns when using ALICE2." Ok, in fact, it seems there is no chance to do this without downloading a patch of BIS code ? Share this post Link to post Share on other sites