Vino3 10 Posted January 24, 2011 is it possible to 'freeze' and object in place, so that it doesn't bounce around and move out of its position? Share this post Link to post Share on other sites
bhaz 0 Posted January 24, 2011 You could try enableSimulation. Share this post Link to post Share on other sites
Defunkt 431 Posted January 24, 2011 Maybe try: _vehicle setVelocity [0, 0, 0]; Share this post Link to post Share on other sites
Vino3 10 Posted January 24, 2011 thanks guys will try when i get home ---------- Post added at 02:08 PM ---------- Previous post was at 01:59 PM ---------- on a side note, is there anyway to force the **player** to be prone? ive searched but its all about making AI stay prone. Share this post Link to post Share on other sites
Defunkt 431 Posted January 24, 2011 Can't say I've run across one but if you were prepared to consider drastic measures maybe... player setHit ["legs", 0.9]; sleep 0.5; player setHit ["legs", 0.0]; ...though he'll cry like a baby. Share this post Link to post Share on other sites
Vino3 10 Posted January 24, 2011 nice thanks mate hes just survived a large bomb so the crying isnt really unjustified Share this post Link to post Share on other sites