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Nickfury

Ambient Sound

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Something slight and perhaps trivial. Is there a way to isolate/remove the closing/banging 'cyclone gate' from the ambient sounds in the "Operation: Arrowhead" Expansion/SA?

Everything meshes so well that when I hear that sound, it, well..., seems slightly out of place in that arid landscape!

Overall tho, I'm nicely impressed with the dramatic improvement BI has accomplished in "Operation: Arrowhead".

Edited by Nickfury
specific detail for game version

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There are a number of sounds I'd like to isolate/remove from ambient noise too. If anyone knows how to do it we'd love to hear from you :)

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