Jump to content
Sign in to follow this  
koalasalad

need help with a trigger

Recommended Posts

is there a way to make a trigger end the game if a pre-set building in takistan (ex. house) is destroyed?

Share this post


Link to post
Share on other sites

Group(F2) the trigger with the house, set the trigger to not present and change the type to end.

Share this post


Link to post
Share on other sites

If I do this, it the triggers activates right when the game starts. If I say PRESENT, it does not activate, even when building is destroyed.

EDIT.

My mistake. It works like a charm.

Edited by speeder

Share this post


Link to post
Share on other sites

Can we get some useful titles? Titles like this make using the search function a pain in the ass. It's much better to have a descriptive title and be able to search by title for subjects.

Thank you.

I did this in a mission I made a while back unfortunately I can't remember how it's done. I'll try to open it again in the editor but I think it's too outdated to open. I may have to tweak a few things just to see it in the editor. Also, check the search function for this forum section, that's where I got the info to begin with.

EDIT:

Here's the thread I started last year to ask about destroying buildings.

http://forums.bistudio.com/showthread.php?t=94074&highlight=destroy+building

Edited by Manzilla

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×