due-_- 10 Posted January 7, 2011 hey guys is it possible to slow down the day time a bit? the environment looks so good by now that it would be cool to have dusk last longer during a mission. Share this post Link to post Share on other sites
ffur2007slx2_5 11 Posted January 7, 2011 hey guys is it possible to slow down the day time a bit? the environment looks so good by now that it would be cool to have dusk last longer during a mission. You can use setAcctime 0.85 to slow down the time a little bit but everything ingame will be slowed down as well. On the other hand, you can also use skip time to work it out. skiptime -0.25; //Means to back the time 15mins Maybe a little bit unrealistic, contradicted to the Brief History of Time. lol. Share this post Link to post Share on other sites
Egosa-U 10 Posted January 7, 2011 U could use a trigger within the designated area set to: XXX repeatedly present countdown 2 secs and in the on activation field: skiptime -0,03 With that, the trigger should trigger every 2 secs and set the time back 1,8secs. When XXX isnt present anymore, you could let the time run normal again. Share this post Link to post Share on other sites
due-_- 10 Posted January 7, 2011 thank u both for your answers but isnt there a way just to slow down the environment effects without effecting the daytime? Share this post Link to post Share on other sites
Egosa-U 10 Posted January 7, 2011 thank u both for your answers but isnt there a way just to slow down the environment effects without effecting the daytime? would be cool to have dusk last longer Yes, as ffur said, use acctime to affect ingametime with FastForward (>1.0) or bullettimeeffect (<1.0) on everything or use skiptime to reset/change the gametime. With the trigger-option mentioned by me, you can have dusk as long as you like, and noone will notice. The longer you setup the interval, the more obvious the skiptime becomes. But resetting the time back every 2 secs wont be noticeable - takes up CPU-power though..and if you just like the blue finish in a dusk mission, try this: colorcorrections there's even a map-template to get the right values for your settings.. Share this post Link to post Share on other sites