cj525 5 Posted December 31, 2010 (edited) I've been scanning the forums but haven't found a solution to this problem. I've created a two sided pane and applied a texture to it. Now I've copied and pasted it to create a layered look from one side of the model it looks good but when looking at it from 180 degrees I get transparent edges around my "veg", the Alpha channel is fine with no blurring. I'm applying the texture using O2 via the "A" then the "B" keyes once I've loaded the texture using the correct aspect ratio. I know I'm doing something wrong. Also no rvmat is used at this stage. Cheers Edited December 31, 2010 by cj525 Share this post Link to post Share on other sites
csj 0 Posted January 4, 2011 select alpha txtrs and moveToTop - may solve it Share this post Link to post Share on other sites
cj525 5 Posted January 4, 2011 cheers, yup select the faces then select "Faces" pull down then click on "Sort Alpha". Thanks, very helpful. Share this post Link to post Share on other sites