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Tasel

Arma 2 CO Linux Server - missing missions

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Hello,

I have a problem with my linux server.

I set up an arma2 co server on a Linux machine and it runs fine except one thing.

I have several mods running and it seems that they get loaded because I can see which mods are loaded in the browser and in the mission selection screen I have the maps / islands listed.

I have these mods running: JayArmA2Lib\;ACRE\;ACE\;ACEX\;ACEX_PLA\;ACEX_RU\;ACEX_SM\;ACEX_USNavy\;AMT\;BWMod\;BWMod_ACE\;CBA\;DAC\;RTE\;SIX\;WinterCamos\;sthud\;stmovement\;FRAN_quesh_kibrul\;isla_duala\;Thirsk\;Lingor\;fallujah\;MBG_Celle

But when I select the islands all ace, bwmod and six missions are missing. Is there anything to do on a linux server that i can choose those missions?

I don't need the bwmod and missions but I want / need the six battle center missions.

I hope someone can help me.

Thx

Edited by Tasel

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Presumably you've actually uploaded the mission pbo's to ./mpmissions and you've lower-cased everything and checked there are no spaces in the mission filenames?

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These missions aren't single missions so I have not to upload them in the mpmissions folder. These missions are in the single mod folders like the standard arma2 missions.

It seems that they can't be loaded out of the mod folders. And yes all names are lower-cased

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I guess I'd try de-pbo'ing them and placing them in ./missions, sorry don't know much about how SP missions work.

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They are no SP missions all are MP missions.

I think I have a problem with the mods. In the browser i can see them but when I start my arma2 without any mods I still can join the server and the maps are gone.

I found a mistake and corrected it. Now it seems that the mods get loaded.

In my arma2oaserver I have the following lines:

MOD=@six\;@jayarma2lib\;@acre\;@ace\;@acex ......

And in line 111 (without the two mod lines would be line 109):

 ${SERVER} >>${LOGFILE} 2>&1 -server -config=${CONFIG} -port=${PORT} -pid=${PIDFILE} ${OTHERPARAMS} -mod=${MOD}

But now I have the following in my log file:

WATCHDOG (13596): [sa 11. Dez 23:18:47 UTC 2010] Starting server (port 2302)...
Item str_disp_server_control listed twice
Unsupported language German in stringtable
Item STR_BWMod_CoopEvent_Objective listed twice
Item STR_BWMod_CoopEvent_Objective_Short listed twice
Item STR_BWMod_CoopEvent_Objective_Desc listed twice
Item STR_BWMod_CoopEvent_BetaMission listed twice
Item STR_BWMod_CoopEvent_BetaMission_Desc listed twice
Item STR_BWMod_CoopEvent_Respawn listed twice
Item STR_BWMod_CoopEvent_Respawn_Desc listed twice
Item STR_BWMod_CoopEvent_Vehicles listed twice
Item STR_BWMod_CoopEvent_Vehicles_Desc listed twice
Item STR_BWMod_CoopEvent_WeaponsAndAmmo listed twice
Item STR_BWMod_CoopEvent_WeaponsAndAmmo_Desc listed twice
Item STR_BWMod_CoopEvent_Credits_Desc listed twice
Item STR_BWMod_CoopEvent_BetaMission listed twice
Item STR_BWMod_CoopEvent_BetaMission_Desc listed twice
Item STR_BWMod_CoopEvent_Respawn listed twice
Item STR_BWMod_CoopEvent_Respawn_Desc listed twice
Item STR_BWMod_CoopEvent_Vehicles listed twice
Item STR_BWMod_CoopEvent_Vehicles_Desc listed twice
Item STR_BWMod_CoopEvent_Credits listed twice
Item STR_BWMod_CoopEvent_Credits_Desc listed twice
Item STR_BWMod_CoopEvent_Radar listed twice
Item STR_BWMod_CoopEvent_Radar_Short listed twice
Item STR_BWMod_CoopEvent_Radar_Desc listed twice
Item STR_BWMod_CoopEvent_BetaMission listed twice
Item STR_BWMod_CoopEvent_BetaMission_Desc listed twice
Item STR_BWMod_CoopEvent_Respawn listed twice
Item STR_BWMod_CoopEvent_Respawn_Desc listed twice
Item STR_BWMod_CoopEvent_Vehicles listed twice
Item STR_BWMod_CoopEvent_Vehicles_Desc listed twice
Item STR_BWMod_CoopEvent_Credits listed twice
Item STR_BWMod_CoopEvent_Credits_Desc listed twice
Updating base class ->StaticCannon, by ca\weapons\config.bin/CfgVehicles/M119/
Updating base class ->StaticCannon, by ca\weapons\config.bin/CfgVehicles/D30_base/
Updating base class ->Rifle, by ca\weapons\config.bin/cfgWeapons/M24/
Updating base class ->Rifle, by ca\weapons\config.bin/cfgWeapons/SVD/
Updating base class ->StaticMGWeapon, by ca\weapons\static\config.bin/CfgVehicles/WarfareBMGNest_M240_base/
Updating base class ->StaticMGWeapon, by ca\weapons\static\config.bin/CfgVehicles/WarfareBMGNest_PK_Base/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_fort_bagfence_corner/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_fort_bagfence_long/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_fort_bagfence_round/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_fort_artillery_nest/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_fort_rampart/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_fortified_nest_big/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_fortified_nest_small/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Fort_EnvelopeSmall/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Fort_EnvelopeBig/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_CamoNet_NATO/
Updating base class ->Land_CamoNet_NATO, by ca\misc3\config.bin/CfgVehicles/Land_CamoNetVar_NATO/
Updating base class ->Land_CamoNet_NATO, by ca\misc3\config.bin/CfgVehicles/Land_CamoNetB_NATO/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_CamoNet_EAST/
Updating base class ->Land_CamoNet_EAST, by ca\misc3\config.bin/CfgVehicles/Land_CamoNetVar_EAST/
Updating base class ->Land_CamoNet_EAST, by ca\misc3\config.bin/CfgVehicles/Land_CamoNetB_EAST/
Updating base class House->Land_dum_olez_istan1, by map_eu\config.bin/CfgVehicles/dum_olez_istan1/
Updating base class House->Land_dum_olez_istan2, by map_eu\config.bin/CfgVehicles/dum_olez_istan2/
Updating base class House->Land_dum_olez_istan2_maly, by map_eu\config.bin/CfgVehicles/dum_olez_istan2_maly/
Updating base class House->Land_dum_olez_istan2_maly2, by map_eu\config.bin/CfgVehicles/dum_olez_istan2_maly2/
Updating base class RscPictureKeepAspect->RscPicture, by bwmod\config.bin/RscDisplayLoadMission/controlsBackground/LoadingPic/
Updating base class RscPictureKeepAspect->RscPicture, by bwmod\config.bin/RscDisplayStart/controls/LoadingPic/
Updating base class LokRscStructuredText->RscStructuredText, by x\ace\addons\sys_menu\config.bin/RscMemo/
Updating base class ->ItemRadio, by x\acre\addons\sys_radio\config.bin/CfgWeapons/ACRE_BaseRadio/
Updating base class ->Barrel1, by x\acre\addons\sys_radio\config.bin/CfgVehicles/ACRE_DeployedRadioBase/
Updating base class BWMod_Fuchs_BAT->BWMod_Fuchs_Desert, by bwmod_ace\config.bin/cfgVehicles/BWMod_Fuchs_BAT_Desert/
Updating base class BWMod_Fuchs_BAT->BWMod_Fuchs_ISAF, by bwmod_ace\config.bin/cfgVehicles/BWMod_Fuchs_BAT_ISAF/
23:18:57 created dedicated host.
23:18:57 couldn't start Host on Port 2302.

Any idea?

Edited by Tasel

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I think the only cause for concern in that log is the last line but if you can connect to the server then I guess it's working. Are you sure you're not trying to start two instances on the same port? Is it creating a <port_number>.log file?

And are you sure there are MP missions embedded in the pbo's? When I last used ACE (ArmA2) the missions came in a separate tar file which six-updater extracted into ./mpmissions. Sounds a bit fishy to me, I've not seen what you're describing here, the missions of course need to be downloaded by clients and I'd have though separate pbo's would always be the optimal way of storing them. Have you checked your local mpmissions folder to see if the missions are in there?

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I have no other instances running on the same port, I also restarted the server.

Yes I'm sure that the missions are embedded into the pbo's. Because when I start a server on my local win pc I can choose those missions without any mission in the mpmission folder. I also unpboed @six and in there I find six_missions_bc_oa in which all the battle center missions are stored.

When I start the server it creates a 2302.run and log.2302.txt.

And

netstat -npl | grep 2304

doesn't give me an output.

In my arma2oaserver I set the port to 2302. Before using the mods the server started and I could join so it is no firewall issue. And I don't know why it isn't running now nothing is running on 2302.

And thanks so far for your help.

Edit: I will continue tomorrow because here in germany it is 1:40 a.m.

Edited by Tasel

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When I want to start the server on port 2302 (no other instance is running) he says that he couldn't start the host on port 2302.

But when I execute:

netstat -npl

I get the following line:

udp   0   0 0.0.0.0:2304   0.0.0.0:*    9434/server

At the moment I don't know why it doesn't start but I know that there is a problem with the mods because without any mods the server is starting. So one mod is causing problems. Log is posted three posts above.

---------- Post added at 11:42 AM ---------- Previous post was at 10:53 AM ----------

It seems that there is a problem with @acex_ru and @acex_sm (I know that I don't need acex_sm because it is clientside but I want to give the opportunity that people can sync to the server with the six-updater).

So there is any problem with acex_ru and acex_sm but I don't know what I can do. But now all the bwmod, ace and six missions are available in the mission selection screen.

When I only start the server with cba, ace, acex, acex_ru it works but not if all the other mods were launched. Somewhere is a conflict but I can't figure it out.

Edited by Tasel

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