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Vision16

Problem with making IED script

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I watched the new editor tutorials on the ArmA 2 official site and I attempted to make IED's in my mission. I made an object (garbage) and named it IED and then made a marker named * random * and grouped these two to make it so the IED had another "random" spawn point. I then set a trigger with the script pointing to a SQF file I made named IED.sqf that had the same script for the IED as the tutorial video. But when I try and preview it to make the IED work, when I drive through the trigger, a error pops up saying " Script IED.sqf not found. " What do I do to make the IED work?

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Well if it says 'IED.sqf not found' then the script file is probably not in the right mission folder. Make sure the script it in the same folder as the mission.sqm and make sure that it is correctly named.

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You possibly saved it as .sqf.txt

make sure to let windows show known file extension in your CP and try again.

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Ok I did that and now it stopped doing the "Script not found" but the IED won't detonate when I drive past it. In the editor tutorial, the activation said "Vehicle" but in my editor, there is no option for a vehicle activation, only "Detected by BLUFOR." How do I make the IED explode?

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You get Vehicle/Group/Member etc option when you group (F2) the trigger to a vehicle/unit

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*EDIT*

Never mind

Edited by Vision16

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Hey, I'm doing trying to do the exact same thing as OP on ARMA2OA and have had the same problem as him. The difference is though, when I made it so that I could change my txt file to sqf, a message continued to come up that said 'cannoy be found'. Does anyone have any ideas of the problem? It is definately in the correct mission folder as the sqm is there as well.

Thankyou

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