blanic 0 Posted October 15, 2010 Sometimes when someone disconnects it bugs the slot and it becomes AI or when the person joins they are a bird. Is it possible to use something like deleteunit to restore the spot back to a player slot? Is it possible to make an array of player units, then loop a check every few minutes that checked if they were alive but not a player and if not turn them back into playable units? Any code or ideas are appreciated. Share this post Link to post Share on other sites
blanic 0 Posted November 6, 2010 Still no replies, ANY IDEAS???????????????????// Share this post Link to post Share on other sites