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weedkiller

Parajump flag and engineer help needed

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Hi, we are modifying domi 2.54 to how we want it on our server to baf,

we would like to have the parajump flag that is created at the town that is captured to be the union jack instead of the united states army and would like to be able to have the engineer repair a little more than it does at the moment which is not a lot, dont want it to do a complete repair refuel like on 2.29, just a little more than it does and maybe add some fuel.

Is it possible? can any one help?

thanks in advance

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bump... any help on captured town parajump flag?? not to bothered about engineers but flag would be nice, im a noob and need help, can you?

wheres xeno boo hoo

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For flags, I guess look for setFlagTexture or the classname for it and change accordingly (not checked). For engineer, check earlier version of Domination, particularly x_setupplayer.sqf (has all the abilities and triggers for them). But personally I'm happy with his not so magical abilities that vanilla gave us.

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thx for the reply, i agree with the engineer not being able to totally repair, just a little more than it does but like i said not so important, would like the parajump flag to be uk more.

cant seem to find it anywhere, changed the captured camp flags, the parajump in base, even got uk flag on parajump map screen which was a total accident but decided to keep anyways lol.

we are trying to make it completely baf in every aspect, so far so good, just few more tweaks and it complete.

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I'm looking at x_server\x_createjumpflag.sqf. It points to x_server\x_f\x_serverfuncs.sqf : XfGetOwnFlagType. Is there a BAF FlagCarrier (object) you can use? If not, try using setFlagTexture in createjumpflag.sqf after creation. Biki says it's effects are global, but it may not work on JIP clients.

Since JIP clients get the markers set for flags, it should be possible to search for flag carrier objects near the marker and set texture there, in the JIP handling.

I have no idea really. I don't have jumpflags at all in my version, so I can't test.

Edited by CarlGustaffa

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thx for the info... gonna look into this asap, is all the little touches we done that ppl are raving about lol,

thx again

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Tried what you said with flagcarrier, tried different name replacing usarmy flag to no avail, no flag showed and the map indicator for parajump was bottom left corner. not quite sure how to do the setFlagTexture in createjumpflag.sqf after creation, any chance you could give me a pointer or 2 please?

Thanks for your help anyways if you cant help no more

Edited by weedkiller

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