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muttly

Task trigger messed up

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Hey i got 4 playable units and lose trigger set up

Condition = !alive s1 && s2 && s3 && s4;

on act = tsk1 setTaskState "Failed"; hint "You died and failed"; [tsk1] call mk_fTaskHint;

But getting errors think condition wrong tried !alive s1,s2,s3,s4; but did t work either help please.

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