WillaCHilla 10 Posted September 17, 2010 After giving a tutorial to a friend about using a launcher for arma:CO yesterday, I tested -world=Takistan a bit in my free time. After starting the game and pre-loading the map, the menu-scene (in this case with the two snipers on the hill) was loading with lowest LOD. After some seconds, all LOD-switching seems to be okay and the menu-scene was present as usual. Next I played a mission (player+Squad + ammobox + some vehicles) which was created in the editor for testing. Now the strange thing is that in most cases only your own weapons (rifles, launchers) in 3rd-person-view have the lowest LODs after mission-start. In 1st-person-view everything is fine. Also sometimes the vehicles+ weapons of AIs were present only in lowest LODs (1st-and 3rd-person-view). Why I am starting this thread is to check, if this effect is only present on my computer or a general thing. In this case I would create a ticket @ CIT to give a more detailed report (with pics, mission example, etc. if necessary). Generally, the usage of this parameter is not the most important one and there a lot more things which have to be fixed, but I used this parameter all time @ arma² and in some moments it was a very handy one there. To prevent further questions, I tested this thing without any addons. The usage of the newest beta-patch did not give any difference. Settings, etc in my signature. Share this post Link to post Share on other sites
TH1148 10 Posted September 17, 2010 Check out the thread "BAF graphic problems" we are having the same issues. So far we have not heard from anyone with BI as to if they are working on this.http://forums.bistudio.com/showthread.php?t=106543 Share this post Link to post Share on other sites
Zipper5 74 Posted September 17, 2010 Are you sure it's the BAF DLC and not the 1.54 patch causing these issues? I can't see how what was introduced in the BAF DLC could be the culprit. However, if you had used any of the beta patches before 1.54 you may have noticed this happening earlier due to the substantial changes BIS made. Did you try the beta patches? If so, did you have the same issues? Share this post Link to post Share on other sites
WillaCHilla 10 Posted September 17, 2010 Thx for the answers so far. Check out the thread "BAF graphic problems" we are having the same issues. So far we have not heard from anyone with BI as to if they are working on this.http://forums.bistudio.com/showthread.php?t=106543 For me, it is not the BAF-addon which causing the bugged LOD. I am very sure its about the "-world=..."-parameter which is causing it. If I am starting OA without the "-world= ... -parameter everything runs fine without any problems. Also with the BAF-content, I did not have any problems yet. The problem occurs on all types of weapons, etc.- not only the BAF-ones. However, if you had used any of the beta patches before 1.54 you may have noticed this happening earlier due to the substantial changes BIS made. Did you try the beta patches? If so, did you have the same issues? Well, I used this parameter the last time before 1.54. There were some problems with LOD-switching in general at this time (tested all betas). So I was not sure, if its the parameter only. After the release of 1.54 and its betas, its the first time I used it. In General, I get very good performance with the latest patch and its betas, so now I was a bit surer that its not the patch itself. Btw, did anybody test the parameter and its LOD-switching? It would be the first step to make clear, that its not only bugged in my case. Share this post Link to post Share on other sites