Jurugi 10 Posted September 5, 2010 Hello, I'm making a script where you can recruit units and so far it works, however I'm not sure how the 'skill' setting works.. In terms of spawning the unit with 'createunit', you can set the skill to 1.0 which I guess is max.. and then also there is settings such as SetSkill["aimingAccuracy, 0.85];, but what is the best way to make a 'elite ai' that is naturally better than 'normal ai'? I want to make it so that squadleaders/SF troops are really fast and accurate.There's some questions about setSkill I have also. This is the INIT field of the soldier "[this] join player; this setskill ["aimingAccuracy",0.85]; this setskill ["spotDistance",0.85]; this setskill ["spotTime",0.85]; this setskill ["courage",0.85]; this setskill ["commanding",0.85]; this setskill ["aimingSpeed",0.85];", Skill: 1.0, Rank: corporal I set the 'skill' to 1.0, but I'm unsure if I still have to set the others.. or if it effects all of the things in the 'setskill array'. I'm unsure of how it all ties in. I also saw that "this setskill ["general",1.0];" is the same as setting the skill in editor to 1.0? I wish there was better explanation of this, but basically I'm trying to make the settings so that it's faster/accurate and it might even be able to CQB some players. Thx Share this post Link to post Share on other sites
twirly 11 Posted September 17, 2010 I'd love to know how these work as well.....or even if they do work! Doesn't seem to do too much when I use it! Share this post Link to post Share on other sites
chacne 17 Posted September 17, 2010 and be killed by a single shot from 2000 meters away at night and through trees and bushes. .no thanks Share this post Link to post Share on other sites
twirly 11 Posted September 17, 2010 LOL!....I want to know to stop them from doing exactly that! Share this post Link to post Share on other sites
-45Cdo-Kotp 10 Posted September 17, 2010 Download and use the DAC mod, in here you can give certain factions greater overall skill and accuracy. We currently have re-written several configs in the DAC_units.sqf to make them a lot harder to fight and the result is hour long constant battles which make the missions 100x better. Share this post Link to post Share on other sites