meade95 0 Posted September 1, 2010 What is the best way (Is there a good way??) To set up a mission where you are in control of say a 6 man Team.....But you want to be just one part of a larger assault (with several other friendly AI teams clearing a village). I mean, I know this is possible.....but what is the best way to have some control over the other units / teams once the mission begins? What the best commands for friendly AI teams so they won't go off and freelance to much. Meaning you would like them to advance to a certain point (they will likely make contact along the way).....but you want them to work with your unit more or less (at times). Do people find giving a "search and destory" command allows the AI to freelance way to much (get themselves in trouble to much). Should just simple and direct move orders be given? Just curious what others do when trying to have your unit work among other friendly AI units in a larger assault... Share this post Link to post Share on other sites
Decerto 10 Posted September 2, 2010 Sounds like the High Command Module is what you're looking for: http://community.bistudio.com/wiki/High_Command It works like it says for single player missions but people have had some problems when using it to create multi-player missions. Share this post Link to post Share on other sites
meade95 0 Posted September 2, 2010 Hmm. So I can place a unit/group on the map - Put the High Command Mod within the map ....and simply link/sync with the module or with my unit?? Thanks Share this post Link to post Share on other sites
Decerto 10 Posted September 2, 2010 (edited) Yeah it is a pretty simple process, for example: -Put in whoever you want to play as on the map. -Put module "High Command Commander" on the map. -Put Module "High Command Subordinate" on the map *One for each group you want to command* -Put your groups on the map. -Synchronise the group by drawing the line from the group leader to the "High Command Subordinate" module. -Synch that module to the "High Command Commander" module. -Synch that to yourself. When in game press Shift-Spacebar to bring up the High Command units and then press F1 etc to chose the group and then tell them what to do and where to go. Edited September 2, 2010 by Decerto spelling error Share this post Link to post Share on other sites
meade95 0 Posted September 2, 2010 Yeah it is a pretty simple process, for example:-Put in whoever you want to play as on the map. -Put module "High Command Commander" on the map. -Put Module "High Command Subordinate" on the map *One for each group you want to command* -Put your groups on the map. -Synchronise the group by drawing the line from the group leader to the "High Command Subordinate" module. -Synch that module to the "High Command Commander" module. -Synch that to yourself. When in game press Shift-Spacebar to bring up the High Command units and then press F1 etc to chose the group and then tell them what to do and where to go. Oh. Great. Thank you! for the walk through... Share this post Link to post Share on other sites
Decerto 10 Posted September 2, 2010 No worries, I'm still learning the ropes of the editor myself. Share this post Link to post Share on other sites
Taysiir 10 Posted September 2, 2010 Guess I'll pitch in and say thanks as well Decerto. Much need info :) Share this post Link to post Share on other sites