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ziiip

Change player's model on the fly

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Hey guys, I'm wirking on a mission in which you first conquer a town and after that, you can choose to either attack town x with the Czeh force or town y with the British force. So, how can I change the player's unit?

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Bump. :D Someone has to know. There was an official mission for ArmA1 in which you could pick wether to play as SF or regular and it happened in the same mission.

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can you invoke team switch via script? I would imagine thats how they did it...

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I made a demo of changing clothes once, but it wasn't working in MP. However, War In Takistan has MP working model changes, might want to poke around that to see how they did it.

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Thanks dudes! :D It's only SP.

I'll try that mission Kylania. ^^

Edited by ziiip

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Furthermore, is it possible to make an another unit playable via trigger? I want the player to start as a machine gunner, but due to lousy AI, I want to allow teamswitching to an RPG specialistm but not before it is necessary.

I know that with selectplayer, you can switch back and forth, but I dont want to suddenly change the controlled soldier, what I want is a hint that "you can now change" and then you can bring tup the team switch menu.

Edited by ziiip

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Furthermore, is it possible to make an another unit playable via trigger? I want the player to start as a machine gunner, but due to lousy AI, I want to allow teamswitching to an RPG specialistm but not before it is necessary.

you are looking for this command:

addSwitchableUnit

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Great, almost there. :D The last problem I have is that the formerly player controlled AI will not return to formation/to duties after teamswitching. Any AI mod out there that addresses this problem?

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