Odysseus 0 Posted April 27, 2002 How I can make own units and vehicles? Share this post Link to post Share on other sites
Odysseus 0 Posted April 28, 2002 I have milkshape 3d, debpbo.So, I can exract *.pbo files but milkshape won't open p3d file. What I have to do ,that I can edit units and vehicles? Share this post Link to post Share on other sites
LordZach 0 Posted April 28, 2002 http://ofp.gamezone.cz/index.php?sekce=utilities p3d2obj and obj2p3d Share this post Link to post Share on other sites
Aaron Kane 0 Posted April 28, 2002 THE REAL QUESTION IS........ what programs do you need to modify the Apache's data? It doesnt have a .cpp file in there And the config.bin is encrypted... And how do I find all the other vehicles info? Like the Abrams and such, I cant find their .cpp files anywhere! Share this post Link to post Share on other sites
FetishFool 0 Posted April 28, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Odysseus @ April 27 2002,02:25)</td></tr><tr><td id="QUOTE">How I can make own units and vehicles? <span id='postcolor'> Do you want to make your own models, or just change aspects of existing vehicles in OPF? If you just want to change little things like making a gun more powerful, or a person harder to see, then it's simple. You don't need some of those programs. You only need 2. StuffPBO and DePBO. If you want, I can make an addon for you. You'll have to supply your own textures. Aaron, I offered to make the config.cpp for you. I replied to your thread at General. Share this post Link to post Share on other sites
Eviscerator 0 Posted April 28, 2002 pbotool is much better compress' and extracts Share this post Link to post Share on other sites
FetishFool 0 Posted April 28, 2002 Yeah, it's simpler. But I mostly use StuffPBO because it can directly over-write the addon that I'm working on in the Addons folder. Just so I don't have to copy and paste over and over again while I'm tweaking. Share this post Link to post Share on other sites