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kleaner2

Inserting markers on map via script?

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In a mission that I am designing, I would like the ability insert markers onto the map via a trigger related event.

How do you do that?

e.g. I want something like:

unitname sidechat "Check your maps, go to the treeline and hold it."

<< and then insert the marker on the map >>

Thanks in advance for your help.

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When you make the mission you need to have the markers already in there, but make them EMPTY rather than any of the other icon types.

Then when a certain trigger is activated or something you'll activate them like this:

"markername" SetMarkerType "FLAG1" or whatever type you want it to be.

You MUST have quotes around the markername and the type.

here's a list of the types:

"Start" =Arrow moving out of a circle

"End"= Circle with an arrow going into it from the top

"Pickup"= Arrow bouncing in and out of a circle

"Empty" = Circle with a diagonal line through it

"Marker"= X icon

"Destroy"= Targetting icon

"Arrow" = Arrow

"Flag1" = Flag icon

"Warning"=Exclamation Mark

"Dot"=Simple little dot. Can use these to denote movement paths

"Join"=Two Arrows joining in a circle

"Unknown"=Question Mark

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