kleaner2 0 Posted April 26, 2002 In a mission that I am designing, I would like the ability insert markers onto the map via a trigger related event. How do you do that? e.g. I want something like: unitname sidechat "Check your maps, go to the treeline and hold it." << and then insert the marker on the map >> Thanks in advance for your help. Share this post Link to post Share on other sites
KaRRiLLioN 0 Posted April 26, 2002 When you make the mission you need to have the markers already in there, but make them EMPTY rather than any of the other icon types. Then when a certain trigger is activated or something you'll activate them like this: "markername" SetMarkerType "FLAG1" or whatever type you want it to be. You MUST have quotes around the markername and the type. here's a list of the types: "Start" =Arrow moving out of a circle "End"= Circle with an arrow going into it from the top "Pickup"= Arrow bouncing in and out of a circle "Empty" = Circle with a diagonal line through it "Marker"= X icon "Destroy"= Targetting icon "Arrow" = Arrow "Flag1" = Flag icon "Warning"=Exclamation Mark "Dot"=Simple little dot. Can use these to denote movement paths "Join"=Two Arrows joining in a circle "Unknown"=Question Mark Share this post Link to post Share on other sites
kleaner2 0 Posted April 26, 2002 I get it! Thank you for the help. Share this post Link to post Share on other sites