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Vanilla Arma 2 hold-off

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I know I posted this before, but I've searched and searched and cannot find the hold-off values for vanilla arma 2 and OA optics such as DMR, Ak w/PSO, etc.

Is there any resource at all for these? I have Deadeye's guide but that's only relevant to ACE.

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Most assault weapons are zeroed for 300m, and you can reasearch this yourself using the 100m map grids on Utes runway. A simple bulletcam script could help you out as well. This is how I learn to use ACE weapons and stupidly-designed sights like the RPG-18.

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