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Make animations last longer

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I did a search so dont crucify me if I missed something.

I wanna make this anim AidlPpneMstpSnonWnonDnon_SleepA_layDown last for x time. By default, he lays down for a few seconds and get up. I want him to take a long chill.

Any idea? :)

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For to test, i have created two triggers

The first Trigger

on condition

Player in thislist

on activation

test=true

on deactivation

test=false

and in the second Trigger

on condition

test

on activation

H1 disableai "anim"; H1 switchMove "AidlPpneMstpSnonWnonDnon_SleepA_layDown"

on deactivation

H1 enableai "anim"; H1 enableai "move";

h1 is the name of the ai for the animation and both with repeatedly of course.

When the player is in the area of the first trigger, the ai is stay in his animation

Regards Intruder

Edited by Intruder_GER

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I bow before supreme intelligence. :D

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Can I make the first trigger activate only after a certain unit has reached a certain waypoint?

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