dalia 13 Posted July 24, 2010 Hi, This is my problem, in COOP mp mission with respawn group, the players can recruit aother unit during the mission for hope survive during it. When recruit there is that : maire enableAI "ANIM";maire switchmove ""; maire enableAI "MOVE"; maire setcaptive false; if (isServer) then { [maire] join group player; }; //[maire] join group groupspetz; addSwitchableUnit maire; Ok it's work in SP & MP, the addswitchable unit don"t work in MP, but if all the start group is down, we can't respawn group in this new units. Setplaybale don't work too. Have you a solution fot that? thanks. Share this post Link to post Share on other sites
fleepee 10 Posted July 24, 2010 perhaps try adding "setplayable maire"... Share this post Link to post Share on other sites