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Hello, Recently I have been retexturing some arma vehicles with a friend in order to create a new faction. However, while we have had some success, there are some vehicles that are not showing up the new textures. I am not getting any errors, they are just spawning with default textures. So I have no idea of what could be wrong. I would appreciate it if someone could aid us with this. Here the config parts that are not working: class Apc_Btr_k : O_APC_Tracked_02_cannon_F { displayName = "BTR-K Kamysh"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2", "camo3"}; hiddenSelectionsTextures[] = {"\Mifact\data\apcs\btrk\btr_ext1.paa", "\Mifact\data\apcs\btrk\btr_ext2.paa", "\Mifact\data\apcs\btrk\btr_turret.paa"}; }; class Apc_Btr_AA : O_APC_Tracked_02_AA_F { displayName = "ZSU-39 Tigris"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2"}; hiddenSelectionsTextures[] = {"\Mifact\data\apcs\btrAA\btr_aa_ext1.paa", "\Mifact\data\apcs\btrAA\btr_aa_ext2.paa"}; }; class Apc_Marid : O_APC_Wheeled_02_rcws_F { displayName = "MSE-3 Marid"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2"}; hiddenSelectionsTextures[] = {"\Mifact\data\apcs\marid\marid_ext1.paa", "\Mifact\data\apcs\marid\marid_ext2.paa"}; }; class Car_Quadbike : B_Quadbike_01_F { displayName = "Quadbike"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1"}; hiddenSelectionsTextures[] = {"\Mifact\data\wheeled\quadbike\quadbike_main.paa"}; }; class Car_Prowler_Unarmed : B_T_LSV_01_unarmed_F { displayName = "Prowler (Unarmed)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1"}; hiddenSelectionsTextures[] = {"\Mifact\data\wheeled\prowler\prowler_main.paa"}; }; class Car_Prowler_Armed : B_T_LSV_01_armed_F { displayName = "Prowler (Armed)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1"}; hiddenSelectionsTextures[] = {"\Mifact\data\wheeled\prowler\prowler_main.paa"}; }; class Heli_Huron_Unarmed : B_Heli_Transport_03_unarmed_F { displayName = "Huron (Unarmed)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2"}; hiddenSelectionsTextures[] = {"\Mifact\data\choppers\huron\huron_ext1.paa", "\Mifact\data\choppers\huron\huron_ext2.paa"}; }; class Heli_Huron_Armed : B_Heli_Transport_03_F { displayName = "Huron (Armed)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2"}; hiddenSelectionsTextures[] = {"\Mifact\data\choppers\huron\huron_ext1.paa", "\Mifact\data\choppers\huron\huron_ext2.paa"}; }; class Heli_Hellcat_Unarmed : I_Heli_light_03_unarmed_F { displayName = "Hellcat (Unarmed)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1"}; hiddenSelectionsTextures[] = {"\Mifact\data\choppers\hellcat\hellcat_main.paa"}; }; class Heli_Hellcat_Armed : I_Heli_light_03_F { displayName = "Hellcat (Armed)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1"}; hiddenSelectionsTextures[] = {"\Mifact\data\choppers\hellcat\hellcat_main.paa"}; }; The paths are correct. Textures are right and work because I manually tested all of them before. So what is the problem? Here the entire config file: #define TEast 0 #define TWest 1 #define TGuerrila 2 #define TCivilian 3 #define TSideUnknown 4 #define TEnemy 5 #define TFriendly 6 #define TLogic 7 class CfgPatches { class Mifact_Vehicles { author = "Nightovizard & Freak"; units[] = {}; weapons[] = {}; requiredAddons[] = {}; }; }; // Faction Config class cfgFactionClasses { // Faction Calling Name class TEST_FACTION { // Faction name in-game displayName = "Test Faction"; // Path to texture next to the faction name in editor "PBOname\filename.paa" //icon = "TEST\img.paa"; // How far down it is on the menu priority = 1; // 1 = Blufor | 2 = Opfor | 3 = Independent side = 1; }; }; class CfgVehicleClasses { // Name of unit group e.g Air, Infantry, Armour class TEST_Units { // In-game name displayName = "Vehicles"; // How far down it is on the menu priority = 2; }; }; // Vehicle Config // External class references class CfgVehicles { //Cars class B_Quadbike_01_F; class B_T_LSV_01_unarmed_F; class B_T_LSV_01_armed_F; class B_MRAP_01_F; class B_MRAP_01_hmg_F; class B_MRAP_01_gmg_F; class I_MRAP_03_F; class I_MRAP_03_hmg_F; class I_MRAP_03_gmg_F; class B_Truck_01_transport_F; class B_Truck_01_covered_F; class B_Truck_01_mover_F; class B_Truck_01_box_F; class B_Truck_01_Repair_F; class B_Truck_01_ammo_F; class B_Truck_01_fuel_F; class B_Truck_01_medical_F; //APCs class B_APC_Wheeled_01_cannon_F; class I_APC_tracked_03_cannon_F; class I_APC_Wheeled_03_cannon_F; class O_APC_Tracked_02_cannon_F; class O_APC_Tracked_02_AA_F; class O_APC_Wheeled_02_rcws_F; //Tanks class I_MBT_03_cannon_F; class B_MBT_01_TUSK_F; class B_MBT_01_arty_F; class B_MBT_01_mlrs_F; //Choppers class B_Heli_Light_01_F; class B_Heli_Light_01_armed_F ; class B_Heli_Attack_01_F; class B_Heli_Transport_01_F; class B_Heli_Transport_03_F; class B_Heli_Transport_03_unarmed_F; class I_Heli_light_03_F; class I_Heli_light_03_unarmed_F; class I_Heli_Transport_02_F; // Cars & Trucks & Quads class Car_Quadbike : B_Quadbike_01_F { displayName = "Quadbike"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1"}; hiddenSelectionsTextures[] = {"\Mifact\data\wheeled\quadbike\quadbike_main.paa"}; }; class Car_Prowler_Unarmed : B_T_LSV_01_unarmed_F { displayName = "Prowler (Unarmed)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1"}; hiddenSelectionsTextures[] = {"\Mifact\data\wheeled\prowler\prowler_main.paa"}; }; class Car_Prowler_Armed : B_T_LSV_01_armed_F { displayName = "Prowler (Armed)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1"}; hiddenSelectionsTextures[] = {"\Mifact\data\wheeled\prowler\prowler_main.paa"}; }; class MRAP_Hunter_Unarmed : B_MRAP_01_F { displayName = "Hunter (Unarmed)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2"}; hiddenSelectionsTextures[] = {"\Mifact\data\wheeled\hunter\Hunter_Base.paa", "\Mifact\data\wheeled\hunter\Hunter_Add.paa"}; }; class MRAP_Hunter_Hmg : B_MRAP_01_hmg_F { displayName = "Hunter (HMG)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2", "camo3"}; hiddenSelectionsTextures[] = {"\Mifact\data\wheeled\hunter\Hunter_Base.paa", "\Mifact\data\wheeled\hunter\Hunter_Add.paa", "\Mifact\data\wheeled\hunter\Hunter_Turret.paa"}; }; class MRAP_Hunter_Gmg : B_MRAP_01_gmg_F { displayName = "Hunter (GMG)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2", "camo3"}; hiddenSelectionsTextures[] = {"\Mifact\data\wheeled\hunter\Hunter_Base.paa", "\Mifact\data\wheeled\hunter\Hunter_Add.paa", "\Mifact\data\wheeled\hunter\Hunter_Turret.paa"}; }; class MRAP_Strider_Unarmed : I_MRAP_03_F { displayName = "Strider (Unarmed)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1"}; hiddenSelectionsTextures[] = {"\Mifact\data\wheeled\strider\strider_ext.paa"}; }; class MRAP_Strider_Hmg : I_MRAP_03_hmg_F { displayName = "Strider (HMG)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2"}; hiddenSelectionsTextures[] = {"\Mifact\data\wheeled\strider\strider_ext.paa", "\Mifact\data\wheeled\strider\strider_turret.paa"}; }; class MRAP_Strider_Gmg : I_MRAP_03_gmg_F { displayName = "Strider (GMG)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2"}; hiddenSelectionsTextures[] = {"\Mifact\data\wheeled\strider\strider_ext.paa", "\Mifact\data\wheeled\strider\strider_turret.paa"}; }; class Truck_Hemtt_Transport_Open : B_Truck_01_transport_F { displayName = "Hemtt (Transport - Open)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2", "camo3"}; hiddenSelectionsTextures[] = {"\Mifact\data\wheeled\hemtt\hemtt_ext1.paa", "\Mifact\data\wheeled\hemtt\hemtt_ext2.paa", "\Mifact\data\wheeled\hemtt\hemtt_cargo.paa"}; }; class Truck_Hemtt_Transport_Cover : B_Truck_01_covered_F { displayName = "Hemtt (Transport - Cover)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2", "camo3"}; hiddenSelectionsTextures[] = {"\Mifact\data\wheeled\hemtt\hemtt_ext1.paa", "\Mifact\data\wheeled\hemtt\hemtt_ext2.paa", "\Mifact\data\wheeled\hemtt\hemtt_cover.paa"}; }; class Truck_Hemtt_Mover : B_Truck_01_mover_F { displayName = "Hemtt"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2", "camo3"}; hiddenSelectionsTextures[] = {"\Mifact\data\wheeled\hemtt\hemtt_ext1.paa", "\Mifact\data\wheeled\hemtt\hemtt_ext2.paa", "\Mifact\data\wheeled\hemtt\hemtt_truck.paa"}; }; class Truck_Hemtt_Box : B_Truck_01_box_F { displayName = "Hemtt (Box)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2"}; hiddenSelectionsTextures[] = {"\Mifact\data\wheeled\hemtt\hemtt_ext1.paa", "\Mifact\data\wheeled\hemtt\hemtt_ext2.paa"}; }; class Truck_Hemtt_Repair : B_Truck_01_Repair_F { displayName = "Hemtt (Repair)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2"}; hiddenSelectionsTextures[] = {"\Mifact\data\wheeled\hemtt\hemtt_ext1.paa", "\Mifact\data\wheeled\hemtt\hemtt_ext2.paa"}; }; class Truck_Hemtt_Ammo : B_Truck_01_ammo_F { displayName = "Hemtt (Ammo)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2", "camo3"}; hiddenSelectionsTextures[] = {"\Mifact\data\wheeled\hemtt\hemtt_ext1.paa", "\Mifact\data\wheeled\hemtt\hemtt_ext2.paa", "\Mifact\data\wheeled\hemtt\hemtt_ammo.paa"}; }; class Truck_Hemtt_Fuel : B_Truck_01_fuel_F { displayName = "Hemtt (Fuel)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2", "camo3"}; hiddenSelectionsTextures[] = {"\Mifact\data\wheeled\hemtt\hemtt_ext1.paa", "\Mifact\data\wheeled\hemtt\hemtt_ext2.paa", "\Mifact\data\wheeled\hemtt\hemtt_fuel.paa"}; }; class Truck_Hemtt_Medical : B_Truck_01_medical_F { displayName = "Hemtt (Medical)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2", "camo3"}; hiddenSelectionsTextures[] = {"\Mifact\data\wheeled\hemtt\hemtt_ext1.paa", "\Mifact\data\wheeled\hemtt\hemtt_ext2.paa", "\Mifact\data\wheeled\hemtt\hemtt_cover.paa"}; }; // APC's & IFV's class Apc_Marshall : B_APC_Wheeled_01_cannon_F { displayName = "AMV-7 Marshall"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2", "camo3"}; hiddenSelectionsTextures[] = {"\Mifact\data\apcs\marshall\marshall_base.paa", "\Mifact\data\apcs\marshall\marshall_adds.paa", "\Mifact\data\apcs\marshall\marshall_tows.paa"}; }; class Apc_Mora : I_APC_tracked_03_cannon_F { displayName = "FV-720 Mora"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2"}; hiddenSelectionsTextures[] = {"\Mifact\data\apcs\mora\mora_ext1.paa", "\Mifact\data\apcs\mora\mora_ext2.paa"}; }; class Apc_Gorgon : I_APC_Wheeled_03_cannon_F { displayName = "AFV-4 Gorgon"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2", "camo3", "camo4"}; hiddenSelectionsTextures[] = {"\Mifact\data\apcs\gorgon\gorgon_ext1.paa", "\Mifact\data\apcs\gorgon\gorgon_ext2.paa", "\Mifact\data\apcs\gorgon\gorgon_turret.paa", "\Mifact\data\apcs\gorgon\gorgon_ext_alpha.paa"}; }; /* class Apc_Btr_k : O_APC_Tracked_02_cannon_F { displayName = "BTR-K Kamysh"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2", "camo3"}; hiddenSelectionsTextures[] = {"\Mifact\data\apcs\btrk\btr_ext1.paa", "\Mifact\data\apcs\btrk\btr_ext2.paa", "\Mifact\data\apcs\btrk\btr_turret.paa"}; }; class Apc_Btr_AA : O_APC_Tracked_02_AA_F { displayName = "ZSU-39 Tigris"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2"}; hiddenSelectionsTextures[] = {"\Mifact\data\apcs\btrAA\btr_aa_ext1.paa", "\Mifact\data\apcs\btrAA\btr_aa_ext2.paa"}; }; class Apc_Marid : O_APC_Wheeled_02_rcws_F { displayName = "MSE-3 Marid"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2"}; hiddenSelectionsTextures[] = {"\Mifact\data\apcs\marid\marid_ext1.paa", "\Mifact\data\apcs\marid\marid_ext2.paa"}; }; */ // MBT's & Artillery class Mbt_Kuma : I_MBT_03_cannon_F { displayName = "MBT-52 Kuma"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2", "camo3"}; hiddenSelectionsTextures[] = {"\Mifact\data\mbts\kuma\kuma_ext1.paa", "\Mifact\data\mbts\kuma\kuma_ext2.paa", "\Mifact\data\mbts\kuma\kuma_rcws.paa"}; }; class Mbt_Slammer : B_MBT_01_TUSK_F { displayName = "M2A1 Slammer"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2", "camo3"}; hiddenSelectionsTextures[] = {"\Mifact\data\mbts\slammer\slammer_body.paa", "\Mifact\data\mbts\slammer\slammer_tow.paa", "\Mifact\data\mbts\slammer\slammer_addons.paa"}; }; class Art_Scorcher : B_MBT_01_arty_F { displayName = "M4 Scrocher"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2", "camo3"}; hiddenSelectionsTextures[] = {"\Mifact\data\mbts\slammer\slammer_body.paa", "\Mifact\data\mbts\slammer\slammer_scorcher.paa", "\Mifact\data\wheeled\hunter\Hunter_Turret.paa"}; }; class Art_MLRS : B_MBT_01_mlrs_F { displayName = "M5 Sandstorm MLRS"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2"}; hiddenSelectionsTextures[] = {"\Mifact\data\mbts\slammer\slammer_body.paa", "\Mifact\data\mbts\slammer\slammer_mlrs.paa"}; }; //Attack & Transport Helicopters class Heli_Littlebird_Unarmed : B_Heli_Light_01_F { displayName = "Littlebird (Unarmed)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1"}; hiddenSelectionsTextures[] = {"\Mifact\data\choppers\littlebird\littlebird_main.paa"}; }; class Heli_Littlebird_Armed : B_Heli_Light_01_armed_F { displayName = "Littlebird (Armed)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1"}; hiddenSelectionsTextures[] = {"\Mifact\data\choppers\littlebird\littlebird_main.paa"}; }; class Heli_Comanche : B_Heli_Attack_01_F { displayName = "Comanche"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1"}; hiddenSelectionsTextures[] = {"\Mifact\data\choppers\comanche\comanche_main.paa"}; }; class Heli_Ghosthawk : B_Heli_Transport_01_F { displayName = "Ghosthawk"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2"}; hiddenSelectionsTextures[] = {"\Mifact\data\choppers\hawk\ghosthawk_ext1.paa", "\Mifact\data\choppers\hawk\ghosthawk_ext2.paa"}; }; class Heli_Huron_Unarmed : B_Heli_Transport_03_unarmed_F { displayName = "Huron (Unarmed)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2"}; hiddenSelectionsTextures[] = {"\Mifact\data\choppers\huron\huron_ext1.paa", "\Mifact\data\choppers\huron\huron_ext2.paa"}; }; class Heli_Huron_Armed : B_Heli_Transport_03_F { displayName = "Huron (Armed)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2"}; hiddenSelectionsTextures[] = {"\Mifact\data\choppers\huron\huron_ext1.paa", "\Mifact\data\choppers\huron\huron_ext2.paa"}; }; class Heli_Hellcat_Unarmed : I_Heli_light_03_unarmed_F { displayName = "Hellcat (Unarmed)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1"}; hiddenSelectionsTextures[] = {"\Mifact\data\choppers\hellcat\hellcat_main.paa"}; }; class Heli_Hellcat_Armed : I_Heli_light_03_F { displayName = "Hellcat (Armed)"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1"}; hiddenSelectionsTextures[] = {"\Mifact\data\choppers\hellcat\hellcat_main.paa"}; }; class Heli_Mohawk : I_Heli_Transport_02_F { displayName = "Mohawk"; faction = "TEST_FACTION"; vehicleclass = "TEST_Units"; side = TWest; crew = "B_Soldier_F"; author = "Nightovizard & Freak"; hiddenSelections[] = {"camo1", "camo2", "camo3"}; hiddenSelectionsTextures[] = {"\Mifact\data\choppers\mohawk\mohawk_ext1.paa", "\Mifact\data\choppers\mohawk\mohawk_ext2.paa", "\Mifact\data\choppers\mohawk\mohawk_ext3.paa"}; }; }; Files: https://www.dropbox.com/sh/da1lqbt49nwiuqb/AAAlgJVcLgbMvTYId5hdQZrDa?dl=0 Thank You