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Arma 3 Trouble in Terrorist Town
LolIHateMyself posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
So I've been trying to recreate the Gmod gamemode Trouble in Terrorist Town into ArmA 3 (because ArmA's combat engine is way better than Source in my opinion), however I am not a scripting wizard, and I was wondering if I could get some tips on selecting the roles of players (Innocents, Traitors, Detectives) without just displaying to the entire server who is a traitor, or manually hitting a random number generator. As a secondary Objective, I'd like to also know how I can create or find a premade menu interface for Traitors to buy traitor items. If you have any leads like youtube tutorials or some open source scripts it would be greatly appreciated -
https://imgur.com/a/bRMAu NUCLEAR VACATION TTT/Clue-inspired mission BETA V1.0 =============== SUMMARY ================ You and your friends have won an action-packed trip to Ghost Hotel! However, one of you seems adamant about the whole trip and, as a result, wants to blow the entire hotel up with a nuclear device! Play either the role of Innocent, Detective or Mastermind in this Trouble in Terrorist Town/Clue-inspired mission. Instructions are explained in simple form in the Workshop images and ran through briefly both in the in-game Briefing and game start. ============== MODS & NOTES ============= This is my first big project with an independent release. I've been scripting and mission making for a while now, but this is the mission that of which I'm the most proud of (even if it works on a play-doh and lollipop sticks framework). Uses ACE3, CBA and RHS AFRF for dependencies. Currently investigating for options to remove them. Mission stability is not guaranteed. Play at least with 3 or more players. ================ DOWNLOAD ================= Distributed exclusively from the Steam Workshop through this link: http://steamcommunity.com/sharedfiles/filedetails/?id=1198370086 ================== CREDITS =================== ArmA III Discord for their constant assistance in coding. https://discord.gg/b3Jqahf BromA for being the point of origin of this meme-filled idea. https://steamcommunity.com/groups/broma3 Badkneegrow, Coryf99 and Nife for helping me with the framework for the mission. You, for looking, and even more if you're playing and testing this! If you play it with friends, please make sure to leave feedback here on in the Steam Workshop page.