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Error with Uniform Texture not showing up.
freejstnalxndr posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
class CfgPatches { class JSTN_SINALOA { requiredAddons[] = {"A3_Characters_F"}; requiredVersion = 1.0; units[] = {}; weapons[] = {}; }; }; class cfgWeapons { class Uniform_Base; class UniformItem; class Vest_Camo_Base { class ItemInfo; }; class JSTN_SinaloaVest: Vest_Camo_Base { author = "Justin Alexander"; scope = 2; displayName = "JSTN Sinaloa Vest"; weaponPoolAvailable = 1; // picture = "\A3\characters_f\Data\UI\icon_V_BandollierB_CA.paa"; model = "A3\Characters_F\BLUFOR\equip_b_vest02"; //hiddenSelections[]={"camo"}; hiddenSelectionsTextures[] = {"\JSTN_Sinaloa\Data\Textures\JSTN_SinaloaVest"}; class ItemInfo: ItemInfo { uniformModel = "A3\Characters_F\BLUFOR\equip_b_vest02"; containerClass = Supply140; mass = 80; class HitpointsProtectionInfo //more info at: https://community.bistudio.com/wiki/Arma_3_Soldier_Protection { class Chest { hitPointName = "HitChest"; armor = 12; passThrough = 0.4; }; }; }; }; class JSTN_SinaloaUni: Uniform_Base { scope = 2; displayName = "JSTN Sinaola Sweater"; //picture = "-"; uniformModel = "\A3\Characters_F\Common\Suitpacks\suitpack_universal_F"; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"\JSTN_Sinaloa\Data\Textures\SinaloaSweater"}; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "JSTN_SinaloaUni"; containerClass = "Supply50"; mass = 50; }; }; }; So, I'm retexturing some uniforms / Vests. The vest works, but for some reason when I try and use the uniform, it isn't showing up (it just is the default underwear). I am getting no errors but the texture isn't showing up. Any ideas? (FYI, the Uniform is based off of the AAF Fatigues)