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Question regarding the [R3F] Logistics script
Da_Hollander posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello all, I'm currently working on a mission script and I'd like to add objects into a land cargo container using the R3F Logistics script. I've read the documentation available here http://team-r3f.org/madbull/logistics/EN_DOCUMENTATION.pdf. Chapter 3 part 1 to be more specific. With this documentation I've tried setting up a script that I can request with the radio menu.. The script is here _target = _this select 0; _location = getPosWorld _target; if (credits<2) exitWith { ["info",["Not enough credits","Not enough credits (2 credits required)"]] call bis_fnc_showNotification; }; credits = credits - 2; publicVariable "credits"; hint "A building supply crate has been dropped near your location"; _parachute = "B_Parachute_02_F" CreateVehicle _location; _parachute setPos [_location select 0, _location select 1, (_location select 2)+100]; _object = "Land_Cargo20_military_green_F" CreateVehicle [_location select 0,_location select 1,(_location select 2)+50]; _object attachTo [_parachute,[0,0,0]]; clearWeaponCargoGlobal _object; // Remove Cargo of Pod clearMagazineCargoGlobal _object; clearItemCargoGlobal _object; clearBackpackCargoGlobal _object; _object setVariable ["R3F_LOG_disabled", false, false]; _object = [ this, [ ["bagfence_base_f", 2], ["land_bagbunker_small_f", 2], ["sign_f", 2], ["land_cncbarrier_stripes_f", 2], ["land_razorwire_f", 2] ] ]execVM "scripts\R3F_LOG\USER_FUNCT\auto_load_in_vehicle.sqf"; waitUntil {sleep 1; getPosWorld _object select 2<0.2}; _smoke = "SmokeShellYellow" CreateVehicle (getPosWorld _object); ["info",["Supply delivered","The supply crate has been marked with green smokes"]] call bis_fnc_showNotification; The container gets dropped but when i check the "vehicle's content", there is nothing inside. Does anyone have any clue what is going wrong? Thanks in advance.