Camera.sqs camera's target point is constantly dropping to point at the ground.
I am using a 'Radio Juliet' trigger to drive,
player exec "camera.sqs";
I can drive the camera using xbox controller and mouse/keyboard...
If the camera is not under 'input' it simply 'droops'.
L will turn off the crosshair. Del (freelook) doesn't change anything.
Wondered if anyone could cast any light/help debug?
G,