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Found 1 result

  1. Camera.sqs camera's target point is constantly dropping to point at the ground. I am using a 'Radio Juliet' trigger to drive, player exec "camera.sqs"; I can drive the camera using xbox controller and mouse/keyboard... If the camera is not under 'input' it simply 'droops'. L will turn off the crosshair. Del (freelook) doesn't change anything. Wondered if anyone could cast any light/help debug? G,
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