As delete White Fog in my map?
See Distance no change in game.
This only in my map.
ambient[]={1.5,1.5,1.5,1}; diffuse[]={1.5,1.5,1.5,1}; forcedDiffuse[]={0.5,0.5,0.5,0.5}; emmisive[]={0,0,0,0}; specular[]={0,0,0,0}; specularPower=1; PixelShaderID="NormalMapDiffuse"; VertexShaderID="NormalMapDiffuseAlpha"; class Stage1 { texture="land1\Data\pisek_detail_nohq.paa"; uvSource="tex"; class uvTransform { aside[]={10,0,0}; up[]={0,10,0}; dir[]={0,0,10}; pos[]={0,0,0}; }; }; class Stage2 { texture="land1\Data\pisek_detail_co.paa"; uvSource="tex"; class uvTransform { aside[]={10,0,0}; up[]={0,10,0}; dir[]={0,0,10}; pos[]={0,0,0}; }; };
This RVMAT for texture