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Found 1 result

  1. Is there a way to make the SLX GL3 and Wounds addons work with other units from different mods? When I use the SLX mod with other mods such as TonalRedux (and the nonredux version), CSLA, and VTE mod. The units do not get incapacitated, and behavior does not seem to be any different besides a higher engagement range from what I observe. I would've been okay with that, until I tried the Falklands War mod. In that mod, one side (argentine soldiers) had units that were able to get wounded and seemingly had much better behavior. The other side had the opposite effect, behaving just as what I described in the first paragraph. I thought it was strange that only one side of units from this mod was able to get the behavior effects of the slx mod, somewhat breaking immersion and giving the other side an unfair disadvantage. So, is there any way to implement the GL3 and SLX wounds addons to work with addon units that would otherwise show no effects?
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