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slawterer

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About slawterer

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  1. I'm trying to create an island, and the layers generation is failing with the following error: Layers generation - Unable to load the file "P:\". Can't load image from file 'P:\': file does not exist Layers generation - PNGOVerlapV3Style.cpp bool v3PictureDataMod::LoadFromFile( const char* filename = "P:\") Unable to open the image file. Layers generation - Unable to load file "P:\". I have looked over the forums and most people who have this issue say they resolved it by fixing a typo in their Layers.cfg file, however I cannot find one. If any of you can spot where I've gone wrong I will be eternally grateful. class Layers { class grass_green { texture = ""; material = "slawterer\mann\data\grass_green.rvmat"; }; class sand { texture = ""; material = "slawterer\mann\data\sand.rvmat"; }; class seabed { texture = ""; material = "slawterer\mann\data\seabed.rvmat"; }; class steep_grass { texture = ""; material = "slawterer\mann\data\grass_steep.rvmat"; }; class weed { texture = ""; material = "slawterer\mann\data\grass_weed.rvmat"; }; class concrete { texture = ""; material = "slawterer\mann\data\concrete.rvmat"; }; class cliff { texture = ""; material = "slawterer\mann\data\rock.rvmat"; }; class scrub { texture = ""; material = "slawterer\mann\data\grass_dry.rvmat"; }; class steep_scrub { texture = ""; material = "slawterer\mann\data\thistles.rvmat"; }; }; class Legend { picture="slawterer\mann\source\mapLegend.png"; class Colors { seabed[]={{230,230,120}}; grass_green[]={{140,195,80}}; steep_grass[]={{140,185,70}}; scrub[]={{170,190,80}}; steep_scrub{{=170,180,70}}; sand[]={{120,190,180}}; weed[]={{170,180,70}}; cliff[]={{120,120,120}}; concrete[]={{255,0,255}}; }; };
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