bent92
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Shock's Building Garrison Function (SBGF)
bent92 replied to jshock's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ah, newbie mistake. Probably should take a break from editor, esp. at 1am. Works well. Thanks! -
Shock's Building Garrison Function (SBGF)
bent92 replied to jshock's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Doesn't do anything? What am I doing wrong? The SBGF folder in my mission directory along with the description.ext Placed command below in group leader's init field: 0 = [this,"mrkName",200] spawn SBGF_fnc_groupGarrison; Preview mission - units stand still. -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
bent92 replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi All, Is there a way to export the "Reinforcement - Fast Rope" script to use within the Editor? Or is this only done via MCC menu? Thank you. -
Is it possible to see a friendly unit/squad on the map in Arma 3? For example, in the editor, I placed another Bluefor squad on the map and would like to see their location/movement on the map. Thanks!
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Is there a way to cut the parachute cord to drop? If so, what are the controls? Thanks!
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Authentic Gameplay Modification
bent92 replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is it possible to place multiple explosives and set them off all at once with one trigger? For example, placing four demo blocks around the building and setting all 3 off at the same time with the firing device? If so, how? Thank you. -
TFA - Naval Special Warfare Gear
bent92 replied to spectrersg's topic in ARMA 3 - ADDONS & MODS: COMPLETE
SpectreRSG - Not sure how hard it is to add patches on vests? If simple/easy, could you add-in the red team/gold team devgru patches on the vest/platecarriers? Example of what i'm trying to say below: Thanks!! -
TFA - Naval Special Warfare Gear
bent92 replied to spectrersg's topic in ARMA 3 - ADDONS & MODS: COMPLETE
SpectreRSG - Is it possible for you to add additional Seal Team patches and DEVGRU (goldteam/redteam) patches? -
Selecting a preset loadout
bent92 replied to T.Hanford's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You can create a preset loadout in the Virtual Arsenal (It's under Learn - when you first start Arma 3). Once you have it created, you can click save/export. This will copy a text code and you can paste (ctrl+v) into the "initialization" box when you are in editor mode for each of the units.