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smokeycz

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About smokeycz

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  1. Well i solved it by myself 😄 i just put the init of the script into the onPlayerRespawn.sqf and also to stop the snowing over the corpse edited this part i put this into the onPlayerRespawn.sqf which is also in initPlayerLocal.sqf
  2. Hey, everyone I wanted to ask for your help guys, i found this on forum and it works great but it has one issue which is out of my reach to fix. The problem i have is that when player respawns the snowing particles remain around the corpse. Is there a way to make it switch to the respawned player after he dies? Can somebody pretty please help me out? This is the script i found on the forum.
  3. You are amazing, thanks for the help! works like a charm. 🙂
  4. Hey, everyone im having trouble figuring this one out, im trying to remove addAction on player that leaves the trigger. Problem im having is that if some of the players leaves the trigger the .sqf i have deletes it for everyone which i dont want becouse people still standing in the trigger cant activate the action in order to do so they need to leave the trigger and come back inside again. this is what i currently have addUserActionPole1.sqf removeUserActionPole1.sqf trigger is set like this: Mostly its working but it has two problems one i mentioned before but i also have second problem which is that when two player are in the trigger action is duplicated (having two action in the menu on the left of the screen.) I would be very humbled if some of you could help me.
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