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Swiftv
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Posts posted by Swiftv
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Improved: Added bipod functionality to PKP (Ctrl+C)
on my pc its ctrl+g and is screwing with my throw and cycle throw
no other mods running
fixed it nvm the bipod and folding stock is bound off the counter measure mode under weapons in key binds... took awhile but i found it
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[player, true] call TFAR_fnc_forceSpectator;
does this work only in serious mode ?
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First nice map
second the lights, your map has what i would say is an identical problem to what Makhno had on his earlier release he has now fixed them, i tried to find details on his fix but this was the best i could come up with for you sorry,
I've been working on the cnfig this week end (on N'ziwasogo, cause I'm curently replacing A2 street lanps withe A3 ones on that terrain) and indeed, taking Altis's config File as reference, there's a big difference in lighting compared to the current ones.I'll do the same for Dariyah asap.
it maybe worth trying to contact him if you have not already fixed your lights to see what he did. hope that helps
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With the new DLC which just came out Im trying to add wheels jerrycans and tracks to a vehicle supply box, im guessing this is not possible.
For future update feature requests. Can we have a vehicle supply box with a load cargo section which holds or comes prespawned with spare parts and fuel, as a means to heli lift in ammo fuel spare parts etc.
im under the impression this is in the logistics pbo and would just be some xtra lines of code ? to add the supply box to the list where you fill cars and tanks with wheels etc ?
i looked myself tyring to work it out.
thanks
ASOR Vehicle Selector
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
you can define tank or car splitting it into 2 and then by side blufor or opfor vehicles only to get the list shorter for a side.
but for me its a great way to view all the vehicles and see crew positions how many passengers and how many can shoot from the vehicle etc.