SniPeZz_Qc
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Everything posted by SniPeZz_Qc
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Hi I want to make a mod (US Marines vs infected) when a infected kill a marine the marine (bluefor) auto change side to infected (civilian). I know it was possible 9 months ago but I think bohemia as remove this option.. Did someone have a idea ? Thanks you SnipeZz
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Send bis_fnc_dynamictext to all client
SniPeZz_Qc replied to SniPeZz_Qc's topic in ARMA 3 - MISSION EDITING & SCRIPTING
okay thank you for your amazing help. Left just to figured out how to send snippet from sqf to the rcon using node adn we good to go for play my little mission ! -
Send bis_fnc_dynamictext to all client
SniPeZz_Qc posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Can't figured out with "BIS_fnc_MP". thank you for your help SniPeZz -
Send bis_fnc_dynamictext to all client
SniPeZz_Qc replied to SniPeZz_Qc's topic in ARMA 3 - MISSION EDITING & SCRIPTING
So it will give something like this ? [[localize "STR_InGame_InfectedWin",0,0.7,30,0],"BIS_fnc_dynamicText",true,false,false] call BIS_fnc_MP; thank you again for your help. -
Lock server with bsttle-node.jss
SniPeZz_Qc replied to SniPeZz_Qc's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Bump. -
Hi guys I'm trying to connect to my BE server for lock the server with a .js. The reality is that i don't know shit about java so my question is that did "https://github.com/Lulz0rz/battle-node" need this for run "http://forums.bistudio.com/showthread.php?178327-Node-js-Extension-for-Arma-3-(sock-sqf-sock-dll-sock-rpc)" because the first one doensn't have a .dll
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Lock server with bsttle-node.jss
SniPeZz_Qc replied to SniPeZz_Qc's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Yah it's work but I need the condition to active them (In node.js it's "rpc.register"). Edit : so if I undunstrand we cannot send snippets of sqf with the first one ? this guy (the last comment it..) http://forums.bistudio.com/showthread.php?186020-Server-admin-functions-from-multiplayer-server-side-script/page2 -
Hi I am trying to do a mission and I try to autolock the server when the amount of players to start have reached. (like battleroyal) So I did some research and i found nothing on this and i can't figured out. If someone can help me a little bit on this it would be great. Thank you SniPeZz
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Auto server lock with scripting
SniPeZz_Qc replied to SniPeZz_Qc's topic in ARMA 3 - MISSION EDITING & SCRIPTING
If some people want to do the same thing I found what I think is the only way to do like BR : http://forums.bistudio.com/showthread.php?186020-Server-admin-functions-from-multiplayer-server-side-script/page2 -
Auto server lock with scripting
SniPeZz_Qc replied to SniPeZz_Qc's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thank you your amazing -
Ok thank you boy it's very apreciate.
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Thank you, now I don't have any error but did is exist a way to change the team and to join de civilian side when you are independent without staying in the independent team ?
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I have try that but i have this error: private ["_enemyGroup"]; _enemyGroup = createGroup civilian; switch (playerSide) do { case civilian: { }; case independent: { player joinSilent _enemyGroup; }; }; http://i.imgur.com/bJ7pTyW.jpg
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Ok thank you I will check that
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Yah that seems a good idea but if I do that I have to make more infected slot (civ) and when the player will join they will go infected (my game mode have to have only 1 infected at the start). I can make a condition that it will end mission for the client with a message that the infected is selected randomnly from the bluefor before the start. Sorry for my english english is not my first language.
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Ohhh... that's sucks because is the better fast rope systeme out there..
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Some probleme in MP... SP : MP: All work in SP but go in MP is do shit..
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2017 - Official Announcement!
SniPeZz_Qc replied to kleutscher's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Any news about the project ? -
Need some help with get RscCombo data
SniPeZz_Qc posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi everyone i'm trying to get what the player have selected with RscCombo and display it but i can't get it work after hours of trying. .hpp class textRaison : Life_RscCombo { idc = 0896; text = ""; sizeEx = 0.035; x = 0.33; y = 0.29; w = 0.36; h = 0.03; }; class Details1 : Life_RscTitle { idc = 0902; text = ""; sizeEx = 0.035; colorBackground[] = {0, 0, 0, 0}; x = 0.34; y = 0.36; w = 0.36; h = 0.32; }; .sqf #include <macro.h> /* File: fn_wanted_add.sqf Author: snipezz */ private["_display","_units","_type","_raison","_details","_choix"]; disableSerialization; //waitUntil {!isNull findDisplay 2406767}; _display = findDisplay 0898; _units = _display displayCtrl 0894; _raison = _display displayCtrl 0896; _details = _display displayCtrl 0902; _choix = lbData [0896,lbCurSel 0896]; _choix = call compile format["%1",_choix]; _type = ["Meurtre","Echapper de prison","Viole"]; lbClear _units; { if(alive _x) then { _units lbAdd format["%1",_x getVariable["realname",name _x]]; _units lbSetData [(lbSize _units)-1,str(_x)]; }; } foreach playableUnits; lbClear _raison; { _raison lbAdd format [_x]; _raison lbSetData [(lbSize _raison)-1,str(_x)]; } forEach _type; lbClear _details; { _details lbAdd format ["%1",_choix]; _details lbSetData [(lbSize _details)-1,str(_x)]; } forEach _choix; In game error : Thanks you for helping me. -
Need some help with get RscCombo data
SniPeZz_Qc replied to SniPeZz_Qc's topic in ARMA 3 - MISSION EDITING & SCRIPTING
One last question that i can't figured out myself. Why the "" appear in my text: http://i.imgur.com/61qEzia.jpg (511 kB) .sqf #include <macro.h> /* File: fn_wanted_add.sqf Author: snipezz */ private["_display","_units","_type","_raison","_details","_choix","_unit","_details1","_details2","_nom"]; disableSerialization; _display = findDisplay 0898; _units = _display displayCtrl 0894; _raison = _display displayCtrl 0896; _details = _display displayCtrl 0902; _details1 = _display displayCtrl 0903; _details2 = _display displayCtrl 0908; _choix = lbData [0896, lbCurSel 0896]; _unit = lbData [0894, lbCurSel 0894]; _unit = call compile format["%1", _unit]; _type = ["Meurtre" , "Echapper de prison" , "Viole"]; lbClear _units; { if(alive _x) then { _units lbAdd format["%1",_x getVariable["realname",name _x]]; _units lbSetData [(lbSize _units)-1,str(_x)]; }; } foreach playableUnits; lbClear _raison; { _raison lbAdd format [_x]; _raison lbSetData [(lbSize _raison)-1,str(_x)]; } forEach _type; _details ctrlSetText format [_choix]; _details1 ctrlSetText format["%1",_unit getVariable["realname",name _unit]]; switch (_choix) do { case "Meutre": { _details2 ctrlSetText "323"; }; case "Echapper de prison": { _details2 ctrlSetText "3323"; }; case "Viole": { _details2 ctrlSetText "3423"; }; }; .hpp -
Need some help with get RscCombo data
SniPeZz_Qc replied to SniPeZz_Qc's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thank you for your help -
Need some help with get RscCombo data
SniPeZz_Qc replied to SniPeZz_Qc's topic in ARMA 3 - MISSION EDITING & SCRIPTING
bump. -
Put it in 64x64, 256x256 or 512x 256.
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Need some help with get RscCombo data
SniPeZz_Qc replied to SniPeZz_Qc's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thank you for your help you are amazing but I can't get it working. Now it display only the first choice and not the one I selected. http://i.imgur.com/cEGCMmq.jpg (524 kB) http://i.imgur.com/2uVshMw.jpg (528 kB) #include <macro.h> /* File: fn_wanted_add.sqf Author: snipezz */ private["_display","_units","_type","_raison","_details","_choix"]; disableSerialization; //waitUntil {!isNull findDisplay 2406767}; _display = findDisplay 0898; _units = _display displayCtrl 0894; _raison = _display displayCtrl 0896; _details = _display displayCtrl 0902; _choix = lbData [0896,0]; //_choix = call compile format["%1",_choix]; _type = ["Meurtre","Echapper de prison","Viole"]; lbClear _units; { if(alive _x) then { _units lbAdd format["%1",_x getVariable["realname",name _x]]; _units lbSetData [(lbSize _units)-1,str(_x)]; }; } foreach playableUnits; lbClear _raison; { _raison lbAdd format [_x]; _raison lbSetData [(lbSize _raison)-1,str(_x)]; } forEach _type; _details ctrlSetText _choix; thank you again -
Now with PhysX... Able to make articulated trailers?
SniPeZz_Qc replied to Tisor's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
So any news about that ?