av8rbra
Member-
Content Count
3 -
Joined
-
Last visited
-
Medals
Community Reputation
10 GoodAbout av8rbra
-
Rank
Rookie
-
Battleye is here (Quick tutorial)
av8rbra replied to terox's topic in ARMA 3 - SERVERS & ADMINISTRATION
The BE filters in first post are for dayz, is there a download for Arma3 BE filters? My server is getting hacked with BE enabled, so I'd like to improve its protection... -
New BattlEye features for server admins
av8rbra replied to $able's topic in ARMA 2 & OA - Servers & Administration
hey Dwarden, That file is remoteexec.log, I just don't know exactly what it says. I know that guy was the hacker... How should I set up those filters for a PvP server? I'm new to this, found a link to download the updated filters but it was for DayZ. EDIT: I've now noticed that my post is in Arma2 section, my server runs ARMA3... It's happening again today, and ruining the server. When we get about 50 players online, missions ends with the message: All players dead. Mission failed! Is that exploit fixed already? -
New BattlEye features for server admins
av8rbra replied to $able's topic in ARMA 2 & OA - Servers & Administration
Today we had a hacker ruining our PvP server and I banned him... So I was checking Battleye folder and I found a suspicious file! I searched a lot about remoteexec.txt but couldn't find much, I know it's a BE filter. So I had that file in my folder, with this: 25.10.2014 14:37:19: nExUs (187.22.142.253:2304) 0e0e9c846b913d470e1a634700337625 - Compile Block "if(isServer)then{call compile("_l22=create"+"Vehicle['B_MRAP_01_F',[21700.3,19253.1,0],[],0,'CAN_COLLIDE'];_l7=_l22 call objectUID;_l22 setVariable['ObjectID',83059.1,true];_l22 setVariable['ObjectUID',_l7,true];_l22 setVariable['OwnerID',0,true];_l22 setDir 359.641;serverObjectMonitor set[count serverObjectMonitor,_l22];");};" 25.10.2014 14:44:46: nExUs (187.22.142.253:2304) 0e0e9c846b913d470e1a634700337625 - Compile Block "if(isServer)then{call compile("_l22=create"+"Vehicle['B_Heli_Transport_01_camo_F',[21822.9,19359.6,0],[],0,'CAN_COLLIDE'];_l7=_l22 call objectUID;_l22 setVariable['ObjectID',81902.5,true];_l22 setVariable['ObjectUID',_l7,true];_l22 setVariable['OwnerID',0,true];_l22 setDir 150.845;serverObjectMonitor set[count serverObjectMonitor,_l22];");};" 25.10.2014 14:46:19: nExUs (187.22.142.253:2304) 0e0e9c846b913d470e1a634700337625 - Compile Block "if(isServer)then{call compile("_l22=create"+"Vehicle['B_APC_Tracked_01_rcws_F',[21882.3,19261.5,0],[],0,'CAN_COLLIDE'];_l7=_l22 call objectUID;_l22 setVariable['ObjectID',32488.7,true];_l22 setVariable['ObjectUID',_l7,true];_l22 setVariable['OwnerID',0,true];_l22 setDir 243.491;serverObjectMonitor set[count serverObjectMonitor,_l22];");};" 25.10.2014 15:18:53: nExUs (2) (187.22.142.253:2304) 0e0e9c846b913d470e1a634700337625 - Compile Block "if(isServer)then{call compile("_l22=create"+"Vehicle['O_APC_Tracked_02_AA_F',[4291.99,16527.4,0],[],0,'CAN_COLLIDE'];_l7=_l22 call objectUID;_l22 setVariable['ObjectID',32514.5,true];_l22 setVariable['ObjectUID',_l7,true];_l22 setVariable['OwnerID',0,true];_l22 setDir 181.775;serverObjectMonitor set[count serverObjectMonitor,_l22];");};" 25.10.2014 15:25:41: nExUs (2) (187.22.142.253:2304) 0e0e9c846b913d470e1a634700337625 - Compile Block "if(isServer)then{call compile("_l22=create"+"Vehicle['B_APC_Tracked_01_AA_F',[4550.1,15366,0],[],0,'CAN_COLLIDE'];_l7=_l22 call objectUID;_l22 setVariable['ObjectID',47922.1,true];_l22 setVariable['ObjectUID',_l7,true];_l22 setVariable['OwnerID',0,true];_l22 setDir 11.6056;serverObjectMonitor set[count serverObjectMonitor,_l22];");};" Did he make an exception in BE for himself? How did it end up there? Is there a way to better protect the server? Atm I have verifysignatures=2 and Battleye enabled. Thanks!