Hello! Very thank you for your Advanced Ballistics mod! It's awesome)
Our team deals a project at Arma 3, maximally hardcore for players. Attendance of the project 160-170 players at a time. And your ballistics came in very handy. At the same time on such a number test have shown excellent optimization of your mod.
There were a few problems that I will try to describe here:
1. We use the AGM at our games (disabling their ballistics and wind because it's conflicting with yout mod) and faced that after AGM 0.95 version of their overheating module adversely affects your ballistics. Using the module of overheating weapons version 0.95 solves this problem. Maybe you can fix it or contact with the guys from AGM. Many players use both of these together mod and I wonder if a problem has not yet been reported.
2. We have tried to link your ballistics to grenades used in HMG, but to them it is not affected. We took the identical configure like bullets. This is our problem or how it should be?