siryouhavefailedhard
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[Resolved] Squad XML and logo on rest service
siryouhavefailedhard replied to siryouhavefailedhard's topic in ARMA 3 - TROUBLESHOOTING
Again thanks to Deadmen, he helped me on Discord sorting through the wireshark logs and hat the right idea. Due to the way we set up the rest service the filename in the squad.xml hat an "/" inside its name, now in retrospect that is kind of stupid. Problem solved, topic closed ~closed~ -
[Resolved] Squad XML and logo on rest service
siryouhavefailedhard replied to siryouhavefailedhard's topic in ARMA 3 - TROUBLESHOOTING
The problem with the squad xml failing completely has vanished, the logo is still not loading. So I've begun to analyse the traffic from arma to server, comparing a traditionally hosted squad.xml and my rest service squad.xml and logos. While there where differences in the header previously I have now managed to produce (nearly*) 1:1 the same output in Header and Content. *(Rest and Host server are different hardware and thus the header differs in neglectable places like server: Data: or X-Powered-By: While the regular hosted xml gets accepted and the imagefile send in several HTTP packages my rest provided file gets the tcp connection cancelled from the client after the first image packed was received. maybe a DEV could elaborate what the client is checking for header and content wise so we can feed it probably. -
[Resolved] Squad XML and logo on rest service
siryouhavefailedhard replied to siryouhavefailedhard's topic in ARMA 3 - TROUBLESHOOTING
Update: Well apparently it's not the rest service but arma in general that fails to load the logo of an squad.xml when it's .paa (hosting a .jpg worked) I've tried hosting one of the logos out of my squad cache, none worked so far. Thought maybe the format changed and I have to make and convert a new one but that failed also. My bad, I knew about the mime type but that was the cause of the non loading paa when hosted the normal way. But still, hosting the logo on my rest Service still fails. -
[Resolved] Squad XML and logo on rest service
siryouhavefailedhard posted a topic in ARMA 3 - TROUBLESHOOTING
I've been trying to generate a squad xml on my rest service, due to it's nature I can't use a relative link to the logo.paa When using a http:// link to the paa file, the whole squad xml stoped working. (No clan tag ingame) I tried to use the application/octet-stream mime type but it didn't helped. -
Is it possible to add structured text / parseText to a listbox? (lbAdd) I'd like to have some small .paa files displayed and cus it's more than one lbsetPicture doesn't work.
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Task Force Arrowhead Radio
siryouhavefailedhard replied to nkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
http://forums.bistudio.com/showthread.php?169029-Task-Force-Arrowhead-Radio&p=2818175&viewfull=1#post2818175 Without* Ciscos anyConnect VPN client, there are no errors. *Without it been installed at all, like I said, install it once an you have no chance but to restore the system. But how can that software interfere with your tool and no others? I though I had the solution by changing the priority of my network adapters. from (1. CISCO S'ht 2. LAN1) to (1.LAN1 2. CISCO S'ht) What happened was, that I managed to play, some how. But it's all back to normal: I can't enter vehicles and have problems taking items from boxes. If there is no solution I have to stop playing arma, so even the smallest possibility to solve it would be great. PS: I haven't updated Windows ever since to reduce that possibility. -
Task Force Arrowhead Radio
siryouhavefailedhard replied to nkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
http://forums.bistudio.com/showthread.php?169029-Task-Force-Arrowhead-Radio&p=2790585&viewfull=1#post2790585 The problem persists but got traced down some more: It is related to the "cisco anyConnect VPN client", which I didn't mentioned cus it was removed at that point (i thought) but it left a nasty driver behind or s.th. alike . So as long as there is the cisco software present somewhere, I am unnable to enter vehicles at multiplayer servers with other players on it. To resolve it, I have to restore the system to a point prior to installing the cisco client. What has changed: The server no longer locks up There is no warning "looks like TFAR isn't running ..." I were able to enter a vehicle in mp without any player present. To be absolutely clear, during testing: the client wasn't started nor connected the service was disabled and stopped. -
Task Force Arrowhead Radio
siryouhavefailedhard replied to nkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Entering vehicles in SP / Editor / Own Server (created in server Browser) (with TFAR) is possible. Without TFAR there are no errors (tested several vanilla server) Yes a wait is luckily possible, I'm just puzzled by this bug, it's driving me to despair. (It was quite time consuming finding all these symptoms) -
Task Force Arrowhead Radio
siryouhavefailedhard replied to nkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Before reinstalling the game: yes several times After: not yet (I'm right now) EDIT done, nothing found. EDIT: I have not kept a rpt file cus there was nothing about tfr inside. -
Task Force Arrowhead Radio
siryouhavefailedhard replied to nkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I have the same problem as "forums.bistudio.com/showthread.php?169029-Task-Force-Arrowhead-Radio&p=2766191&viewfull=1#post2766191" (Unable to enter any vehicles due to Task Force Radio malfunction ) What I noticed additional to the previously mentioned: When I join a Server and go in-game, nobody is able to join after. Only when I'm alone in-game, I'm able to login as admin (#login password) I'am unable to take Backpacks from crate to slot. (I have to lay it on the ground first) What I've tried so far: Removing all AddOns (except tfr) Reinstalling Arma3 Reinstalling TFR & TS³ Plugins Testing TS³ v. 3.0.13 & 3.0.15 & 3.0.16 Different server and missions Remove all profiles (removing the "arma 3" and "arma 3 other profiles" folder) and creating a new Profile AddOns: CBA 1.0.5 (I've tested newer Versions already but only client side) TFR 0.9.2 Due to removing the game I've lost the .rpt files will post one later (if necessary)