Hi, I can't seem to create new threads at the moment (not sure why, I'm new but have accepted forum rules and have activated my account), so if it's ok I'm gonna piggyback off this thread...
I'm trying to code a simple retexture of a vest item, specifically a Plate Carrier. I've got this code for my config.cpp:
class CfgPatches {
class JRED_HICMD_PCARRY
{
units[] = {};
weapons[] = {"Hicmd_pcarry_retexture3"};
requiredVersion = 0.1;
requiredAddons[] = {"A3_Weapons_F", "A3_Characters_F_BLUFOR"};
version = "1.01";
};
};
class CfgWeapons {
class V_PlateCarrier3_rgr { class ItemInfo; };
class Hicmd_pcarry_retexture3 : V_PlateCarrier3_rgr{
scope = 2;
displayName = "Retextured carrier rig";
hiddenSelections[] = {"camo"};
hiddenSelectionsTextures[] = {"\JRED_HICMD_PCARRY\data\Carrier_rig_ROAPD.paa"};
class ItemInfo : ItemInfo {
hiddenSelections[] = {"camo"};
};
};
};
This packs fine, binarizes and signs, but when I go into the fortress VR it isn't showing as an item I can equip. How do I make it so that I can equip it in there?
Thanks in advance.