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Armod

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About Armod

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  1. Something fucked the PboProject. However, Addon Builder works for me, slowly :|
  2. I am working on a mission file which is made for Multiplayer, but I have run into an issue. If someone joins after the server has started the mission ,it doesnt assign them to the character they chose, but it puts them into my view point, which is wierd. Also, when I host a local server to test on, I have AI enabled, and the name tags on the AI are my username. //disabledAI = 1; enableDebugConsole = 1; joinUnassigned = 1; respawnDialog = 0; This is my Description.ext Any help is greatly appreciated! :D
  3. > Hop on our TS > Doesnt supply TS Win :)
  4. Las Altis Police Department Just something Im gonna be working on while we sort other things out :)
  5. Shit man sorry for not responding, https://www.dropbox.com/s/kjwlqynpmtrz5wy/AllFPSSign.pbo?dl=0 Here is a fixed version of your PBO unbinarized :)
  6. http://gyazo.com/37e4b32234ef671ea77da68e8f94b5bd this how it is meant to look?
  7. Armod

    How to get unbinarized ARMA 3 models?

    Hey man, Im not sure BIS has released a library of sourced content of what is actively in game now, However, If you download the ArmA 3 Tools from Steam, You will have access to Sample Models provided by BIS so you can work off of them and learn them. They are sourced models and come with everything you need to get it up and working. Hope I helped.
  8. Check your .p3d File for texture paths. They shoud be something like YourPBOName\path\to\texture.paa. If that is the case that you did it correctly, Could you please list the structure of your PBO please?
  9. Hey bud, Very good tut! Something that I find very very handy in Object Builder is the option to Export any selections you have defined to Proxy models, This is basically attaching one model to another, without the 2 being actually counted as the same model. I find it very good practice to set my model up as a whole first, then, Once it is all ready, I would always proxy out wheels, and my Resolution LOD Interiors of the vehicle.
  10. Check your model.cfg and check the damper animation settings. Here is a screenshot of that very vehicle: http://gyazo.com/5598e507cacdc05f4be7038b662f6b21 That is a version that was given to me, The screenshot was made by the author of the addon.
  11. https://www.youtube.com/watch?v=Q_fzvJxfIy0 License Plates Example
  12. http://projectarma.com/img/2012.png (558 kB) 2012 Dodge Charger SRT-8 being updated :) EDIT: Forgot to add, If you have any questions for us directly, PM me or Email one of those emails above c:
  13. Write your own configs for the vehicle itself? Here is what I used: class cfgVehicleClasses{ class MyCustomCars{ displayName="Lorem Ipsum"; }; }; class cfgVehicles{ class VehcleYouWantToReWrite_F; class YourNewVehicleClassname : VehicleYouWantToReWrite_F{ scope = 2; crew = "C_man_1"; side = 3; faction = CIV_F; displayName = "Lorem Ipsum Dolor Sit Amet"'; vehicleClass="MyCustomCars"; }; }; Hope I helped :)
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