Hi MCC Team.
I have a problem using MCC spawn points.
In init.sqf I have this code:
MCC_START_WEST = getpos startW;
if (isServer) then
{
[getpos startW, 0, 'west','HQ',false] Call CP_fnc_buildSpawnPoint;
[getpos fobW1, 0, 'west','FOB',false] Call CP_fnc_buildSpawnPoint;
};
It works when run on local server, but on dedicated server there are no spawn points present. The players will be in the spawn menu without anything to select.
I also tried this code, still doesnt work:
MCC_START_WEST = getpos startW;
[getpos startW, 0, 'west','HQ',false] Call CP_fnc_buildSpawnPoint;
[getpos fobW1, 0, 'west','FOB',false] Call CP_fnc_buildSpawnPoint;
How to fix this? Thanks!