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Gonzo1690

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About Gonzo1690

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  1. Gonzo1690

    Quick Terrain Builder Tutorial

    can anyone help me with my last post?
  2. Gonzo1690

    Quick Terrain Builder Tutorial

    So now ive got it . Arma 3 displays the map in the Editor but now hey say: Too many objects in Grid 15,15 Somebody wrote that mean that i has to many objects outside the map....but i dont placed any objects on the map.
  3. Gonzo1690

    Quick Terrain Builder Tutorial

    Jimbop ive got the same xD But now he say : 20:41:41: Can't load image from file 'P:\testmap\source\mapLegend.png': file does not exist. 20:41:41: Layers generation - PNGOVerlapV3Style.cpp bool V3PictureDataMod::LoadFromFile( const char* filename = "P:\testmap\source\mapLegend.png" ) Unable to open the image file. 20:41:41: Layers generation - Unable to load the file "P:\testmap\source\mapLegend.png". But the mapLegend.png is in there and has the same name. ---------- Post added at 19:09 ---------- Previous post was at 18:45 ---------- Ok i solved it but now he say: Layers generation - Bad texel mapping for surface mask image I dont know what does it mean.
  4. Gonzo1690

    Quick Terrain Builder Tutorial

    Ok,so how i can reinstall the P drive properly? is there a tutorial for it?
  5. Gonzo1690

    Quick Terrain Builder Tutorial

    I got a problem with "generate layers" in the processing field. Every time i push the "generate layers" button i got an issue. This is the issue: Layers generation - unable to load the file "P:\". In the details he said : 18:38:45: Can't load image from file 'P:\': file does not exist. 18:38:45: Layers generation - PNGOVerlapV3Style.cpp bool V3PictureDataMod::LoadFromFile( const char* filename = "P:\" ) Unable to open the image file. 18:38:45: Layers generation - Unable to load the file "P:\". I dont know which image he want to load. I read many posts here but none of these helped me. Hope u can help me with my problem.
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