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BigBearZ

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About BigBearZ

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  1. Fixed issue. Custom command line was not including my mod on the server. When the mod loaded correctly on the server, I could spawn the composition.
  2. Hi guys, I am currently working on a custom composition mod for our unit that uses custom textures on Arma 3. The current code I have works only in Single player Editor, it does not show up for Zeus on the dedicated server. Anybody able to tell me what am I doing wrong? I have been going through the BI forums and the wiki, they don't provide me with the answer I am looking for however. https://pastebin.com/pbr8Au4f Thanks, BigBearZ
  3. Kerc it states: Discussions about COPY PROTECTING OR COPYING....of any of BI's products OR THE PRODUCTS OF ANY OTHER DEVELOPER will not be tolerated. Sounds pretty much about what is being discussed here. Tonic is talking about his CC license which in my eyes it is about copy protection, clear cut, plain simple English. Exactly what it states in the first few words of the sentence.
  4. Tonic, Caiden was simply asking for support on this matter of his tools no longer working. Besides you are now hijacking his thread and are now in direct violation of forum regulations / rules. "§3) Discussions about copy protection or copying, backing-up, hacking, cracking or reverse engineering of any of BI's products or the products of any other developer will not be tolerated and such discussions will be deleted immediately. Any breach of this rule may result in the poster no longer having access to the forum." Now, I will end this "flame war" here and I apologise for continuing this "discussion" and hope this thread is locked accordingly but I believe people who script should script for the sake of sharing, for god sakes it's supposed to be open source, the way Bohemia envisioned it.
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