luciddose
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10 GoodAbout luciddose
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The Unsung Vietnam War and ALiVE Compatability Mod
luciddose replied to opendome's topic in ARMA 3 - ADDONS & MODS: COMPLETE
how do we use keys with this mod for setting up a protected server. -
Same situation and received reports of others having similar issues, i rolled back my graphic drivers and even checked the integrity of the game files on steam and it still crashed, was working fine pre arma patch.
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Shock's Redressing Script
luciddose replied to jshock's topic in ARMA 3 - MISSION EDITING & SCRIPTING
forgive my lack of specifics. I spawn them via zuess, I do use arma mcc sandbox as well but mostly was testing simply with zuess dropping. I did try EOS a bit and was a good script. I have been thinking of picking it back up. I basically have a mars map build so i use the CSAT futuristic outfits and would like to spawn in resistance with the same outfits. http://cloud-2.steampowered.com/ugc/575651636876937879/78F4BE77E0CB12B6539D15388CCF1A195C9D018C/ (364 kB) -
Shock's Redressing Script
luciddose replied to jshock's topic in ARMA 3 - MISSION EDITING & SCRIPTING
worked like a charm although I put this on a trigger and it worked for the first units placed and none after. placing units then having to add the code to the int each time is a bit of a hassle so i tried the map sized trigger and like i said it works on the first placement only the other units placed are all wearing the default loadout. I am using independant with them as the activations, present and the null = [true, "HandGrenade", 3, "SmokeShell", 3] execVM "jsere_Redress.sqf"; in the ACT. with no timeout, contion is this with nothing in DEA not sure what i am doing wrong. -
ALiVE - Advanced Light Infantry Virtual Environment
luciddose replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
excellent work, currently our clan uses two custom maps: Mainly http://www.armaholic.com/page.php?id=22179 & occasionally http://www.armaholic.com/page.php?id=22360 we have modified the maps (removed strange fog and sky colors) to meet our personal tastes. They are small maps but offer a variety of custom game play. I would love to use ALiVE for our maps and am unsure if you can add them to your list or need a link to our modified maps we use. Thanks in advance. -
still getting the config not found /path/path/class.scope error when running the mod. Otherwise the mod is looking good. You did some amazing work and will look forward to future updates. ---------- Post added at 06:25 ---------- Previous post was at 06:24 ---------- http://i.imgur.com/hfpgfPt.jpg (342 kB) Took this earlier on our clan server, I will add it to our supported mods.