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luciddose

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About luciddose

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  1. how do we use keys with this mod for setting up a protected server.
  2. Same situation and received reports of others having similar issues, i rolled back my graphic drivers and even checked the integrity of the game files on steam and it still crashed, was working fine pre arma patch.
  3. forgive my lack of specifics. I spawn them via zuess, I do use arma mcc sandbox as well but mostly was testing simply with zuess dropping. I did try EOS a bit and was a good script. I have been thinking of picking it back up. I basically have a mars map build so i use the CSAT futuristic outfits and would like to spawn in resistance with the same outfits. http://cloud-2.steampowered.com/ugc/575651636876937879/78F4BE77E0CB12B6539D15388CCF1A195C9D018C/ (364 kB)
  4. worked like a charm although I put this on a trigger and it worked for the first units placed and none after. placing units then having to add the code to the int each time is a bit of a hassle so i tried the map sized trigger and like i said it works on the first placement only the other units placed are all wearing the default loadout. I am using independant with them as the activations, present and the null = [true, "HandGrenade", 3, "SmokeShell", 3] execVM "jsere_Redress.sqf"; in the ACT. with no timeout, contion is this with nothing in DEA not sure what i am doing wrong.
  5. excellent work, currently our clan uses two custom maps: Mainly http://www.armaholic.com/page.php?id=22179 & occasionally http://www.armaholic.com/page.php?id=22360 we have modified the maps (removed strange fog and sky colors) to meet our personal tastes. They are small maps but offer a variety of custom game play. I would love to use ALiVE for our maps and am unsure if you can add them to your list or need a link to our modified maps we use. Thanks in advance.
  6. luciddose

    Zee Identity Pack

    still getting the config not found /path/path/class.scope error when running the mod. Otherwise the mod is looking good. You did some amazing work and will look forward to future updates. ---------- Post added at 06:25 ---------- Previous post was at 06:24 ---------- http://i.imgur.com/hfpgfPt.jpg (342 kB) Took this earlier on our clan server, I will add it to our supported mods.
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