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Posts posted by 2ndLt Schneider-Wiss
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looking good man
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coming along nicely
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awesome work man
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unable to replicate either spawning in as nato pilot with an empty F35A or spawning as player being the pilot of the F35A
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oh hell yea this looks to be awesome
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Even if we had the sources for external models (like the ch53), there's still work required behind it, so if it's not really vital it would be left to be done further down the road eventually.
The CH53 has already been done because we felt we needed a heavy lifter other than the MV-22 (that because of the fact the game considers it an airplane and not a helicopter, cannot use the sling load feature).and also because it's pretty badass
aye it is very badass of a helo flown in a few in my time
also who can argue with this being badass
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nice work folks also chairborne glad to see bi helping with the amphib vehicles
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raid love the work youve done with the mod have you considered including your M1A1 mod into this modpack for armored support ?
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hope this turns out as amazing as you hope man looking forward to seeing how it turns out
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@US_Naval@USAF
@RHSAFRF
@RHSUSAF
@ACE3
= Complete Warfare Simulator.
Amazing announcement!
personally i do agree i personally love the thought of it and i do personally love how all the hard works the folks over at RHS as well as the USAF and the ACE3 crews have done to enhance the community and we here on the team hope to do the same
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the marines still fly the EA-6B
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thanks for the hard work burns
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nice cant wait im excited
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ah the good ole rhino bar
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awesome work cant wait to see how this turns out
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actually I had a question will there be a option to have the aircraft in the USAF pack be able to be called in as fire support in zeus/ares the like as of now I know only the default a3 planes and the rhs a-10 are usable but the idea of being able to call in a b-1 /b-2 or a ac-130 for fire support is quite appealing
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nice work love the progress with the loadout screens will this be cabable of carrier arrestment or is it only airfield landing capable
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love the progress on the MH-60S the two horn like protusions on the nose are slanged fish eyes they look pretty similar to the ends of the hellfires the model is awesome appreciate the quick turn around are the mod team planning to do a non batwinged version because the MH-60S doenst normally mount the window mounted crew served guns when packing pylon mounted weapons reference the two images included in this post this is primarily due to backblast from the forward firing weapons (rockets/missles/and the occasional gun/cannon) these are just nervous ticks from a former maintainer on one of the MH-60s also on a side note MH-60S are typically fielded by "HSC" squadrons which atypically perform "gator" Search and rescue (by gator I mean amphibious ship LHD's and the like" as well as vertrep or vertical replenishment off of supply ships like T-AOE's
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:P what can i say i spent a decade in the navy working on planes and helos :P ive been trying to help delta gamer with the LHD hes working on as well I sent him a photo of a cutaway of the bataan
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Does it actually work properly? Like, can you go underwater and not drown from not having a wetsuit on?hmm I think the VQI SpookWar mod has something like that
PM me all the info you can legally divulge on it lolpm sent on the 15th forums
also on as side note theres a socom mkv mod which is early wip by ADSG and as for the H60 for the mod pack a slight rework on the h-60 in the USAF pack with m-240s and a retexture would be a passible for the MH60S now if you were going to have the batwing ess pylons however If your doing a SH-60B I worked on those in japan but the SH-60B/MH-60F/ and the HH-60H have all been replaced by either the MH-60S or the MH-60Rc
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Turtle when you get to working on the EA-18G lemme know ive worked on both the EA-6B prowler and the newer EA-18G
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awesome work on the rotor tip lights had a question is there a way to spawn the mv-22 in the editor with it packed ? also did the AH-1z and uh-1y have the ability spawn in with "packed" folded rotors I noticed that the RHS team has implemented a way to do it in the virtual garage but Ive always thought it would be cool to start off a mission with a full flight deck of aircraft and helo's some not in use but folded packed away
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this is going to be awesome
US Destroyer Ship (WIP)
in ARMA 3 - ADDONS & MODS: DISCUSSION
Posted
looks awesome man