This question might be bit stupid but is it possible to save mcc/zeus placed objects in a already existing mission template.
because everytime i tried it my editor chrashed on loading the .sqm .
Or do i need to change the placement number in the sqm afterwards manualy with (insert random text editor here) ?
you can place a trigger in the editor with ["Open",true] call BIS_fnc_arsenal; on the act section and set the trigger to activation radio alpha for example and now you have the virtual armory in your mission by entering through your radio
Since todays 1.24 patch the weapons sounds of the AH1Z and AH64D seems broken this includes the Gun and the Rocketpots.
Will we se a update to the config to fix this problem ? :bounce3: